Lines Matching refs:ShaderFlags
440 GrStrokeIndirectTessellator::GrStrokeIndirectTessellator(ShaderFlags shaderFlags, in GrStrokeIndirectTessellator()
641 using ShaderFlags = GrStrokeTessellateShader::ShaderFlags; typedef in __anon90f4518c0411::BinningInstanceWriter
646 ShaderFlags shaderFlags, size_t instanceStride, int baseInstance, in BinningInstanceWriter()
677 SkASSERT(fShaderFlags & ShaderFlags::kDynamicStroke); in updateDynamicStroke()
682 SkASSERT(fShaderFlags & ShaderFlags::kDynamicColor); in updateDynamicColor()
683 bool wideColor = fShaderFlags & ShaderFlags::kWideColor; in updateDynamicColor()
725 if (fShaderFlags & ShaderFlags::kDynamicStroke) { in writeDynamicAttribs()
728 if (fShaderFlags & ShaderFlags::kDynamicColor) { in writeDynamicAttribs()
733 const ShaderFlags fShaderFlags;
816 if (fShaderFlags & ShaderFlags::kDynamicStroke) { in writeBuffers()
819 if (fShaderFlags & ShaderFlags::kDynamicColor) { in writeBuffers()