Lines Matching refs:uni
70 const Uniform& uni = fUniforms[u.toIndex()]; in set1iv() local
71 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1iv()
73 SkASSERT(arrayCount <= uni.fArrayCount || in set1iv()
74 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set1iv()
76 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set1iv()
88 const Uniform& uni = fUniforms[u.toIndex()]; in set1fv() local
89 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1fv()
91 SkASSERT(arrayCount <= uni.fArrayCount || in set1fv()
92 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set1fv()
94 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set1fv()
106 const Uniform& uni = fUniforms[u.toIndex()]; in set2iv() local
107 SkASSERT(uni.fType == kInt2_GrSLType || uni.fType == kShort2_GrSLType); in set2iv()
109 SkASSERT(arrayCount <= uni.fArrayCount || in set2iv()
110 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set2iv()
112 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set2iv()
124 const Uniform& uni = fUniforms[u.toIndex()]; in set2fv() local
125 SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType); in set2fv()
127 SkASSERT(arrayCount <= uni.fArrayCount || in set2fv()
128 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set2fv()
130 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set2fv()
143 const Uniform& uni = fUniforms[u.toIndex()]; in setMatrix2fv() local
144 SkASSERT(uni.fType == kFloat2x2_GrSLType || uni.fType == kHalf2x2_GrSLType); in setMatrix2fv()
146 SkASSERT(arrayCount <= uni.fArrayCount || in setMatrix2fv()
147 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in setMatrix2fv()
153 buffer = static_cast<char*>(buffer) + uni.fOffset; in setMatrix2fv()