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Lines Matching refs:result

302         ShaderCapsPointer result = MakeShaderCaps();  in Default()  local
303 result->fVersionDeclString = "#version 400"; in Default()
304 result->fShaderDerivativeSupport = true; in Default()
305 result->fBuiltinDeterminantSupport = true; in Default()
306 result->fCanUseDoLoops = true; in Default()
307 return result; in Default()
315 ShaderCapsPointer result = MakeShaderCaps(); in AddAndTrueToLoopCondition() local
316 result->fVersionDeclString = "#version 400"; in AddAndTrueToLoopCondition()
317 result->fAddAndTrueToLoopCondition = true; in AddAndTrueToLoopCondition()
318 return result; in AddAndTrueToLoopCondition()
322 ShaderCapsPointer result = MakeShaderCaps(); in BlendModesFailRandomlyForAllZeroVec() local
323 result->fInBlendModesFailRandomlyForAllZeroVec = true; in BlendModesFailRandomlyForAllZeroVec()
324 return result; in BlendModesFailRandomlyForAllZeroVec()
328 ShaderCapsPointer result = MakeShaderCaps(); in CannotUseFractForNegativeValues() local
329 result->fVersionDeclString = "#version 400"; in CannotUseFractForNegativeValues()
330 result->fCanUseFractForNegativeValues = false; in CannotUseFractForNegativeValues()
331 return result; in CannotUseFractForNegativeValues()
335 ShaderCapsPointer result = MakeShaderCaps(); in CannotUseFragCoord() local
336 result->fVersionDeclString = "#version 400"; in CannotUseFragCoord()
337 result->fCanUseFragCoord = false; in CannotUseFragCoord()
338 return result; in CannotUseFragCoord()
342 ShaderCapsPointer result = MakeShaderCaps(); in CannotUseMinAndAbsTogether() local
343 result->fVersionDeclString = "#version 400"; in CannotUseMinAndAbsTogether()
344 result->fCanUseMinAndAbsTogether = false; in CannotUseMinAndAbsTogether()
345 return result; in CannotUseMinAndAbsTogether()
349 ShaderCapsPointer result = MakeShaderCaps(); in EmulateAbsIntFunction() local
350 result->fVersionDeclString = "#version 400"; in EmulateAbsIntFunction()
351 result->fEmulateAbsIntFunction = true; in EmulateAbsIntFunction()
352 return result; in EmulateAbsIntFunction()
356 ShaderCapsPointer result = MakeShaderCaps(); in FragCoordsNew() local
357 result->fVersionDeclString = "#version 400"; in FragCoordsNew()
358 result->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions"; in FragCoordsNew()
359 return result; in FragCoordsNew()
362 ShaderCapsPointer result = MakeShaderCaps(); in FragCoordsOld() local
363 result->fVersionDeclString = "#version 110"; in FragCoordsOld()
364 result->fGLSLGeneration = GrGLSLGeneration::k110_GrGLSLGeneration; in FragCoordsOld()
365 result->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions"; in FragCoordsOld()
366 return result; in FragCoordsOld()
370 ShaderCapsPointer result = MakeShaderCaps(); in GeometryShaderExtensionString() local
371 result->fVersionDeclString = "#version 310es"; in GeometryShaderExtensionString()
372 result->fGeometryShaderSupport = true; in GeometryShaderExtensionString()
373 result->fGeometryShaderExtensionString = "GL_EXT_geometry_shader"; in GeometryShaderExtensionString()
374 result->fGSInvocationsSupport = true; in GeometryShaderExtensionString()
375 return result; in GeometryShaderExtensionString()
379 ShaderCapsPointer result = MakeShaderCaps(); in GeometryShaderSupport() local
380 result->fVersionDeclString = "#version 400"; in GeometryShaderSupport()
381 result->fGeometryShaderSupport = true; in GeometryShaderSupport()
382 result->fGSInvocationsSupport = true; in GeometryShaderSupport()
383 return result; in GeometryShaderSupport()
387 ShaderCapsPointer result = MakeShaderCaps(); in GSInvocationsExtensionString() local
388 result->fVersionDeclString = "#version 400"; in GSInvocationsExtensionString()
389 result->fGeometryShaderSupport = true; in GSInvocationsExtensionString()
390 result->fGSInvocationsSupport = true; in GSInvocationsExtensionString()
391 result->fGSInvocationsExtensionString = "GL_ARB_gpu_shader5"; in GSInvocationsExtensionString()
392 return result; in GSInvocationsExtensionString()
396 ShaderCapsPointer result = MakeShaderCaps(); in IncompleteShortIntPrecision() local
397 result->fVersionDeclString = "#version 310es"; in IncompleteShortIntPrecision()
398 result->fUsesPrecisionModifiers = true; in IncompleteShortIntPrecision()
399 result->fIncompleteShortIntPrecision = true; in IncompleteShortIntPrecision()
400 return result; in IncompleteShortIntPrecision()
404 ShaderCapsPointer result = MakeShaderCaps(); in MustForceNegatedAtanParamToFloat() local
405 result->fVersionDeclString = "#version 400"; in MustForceNegatedAtanParamToFloat()
406 result->fMustForceNegatedAtanParamToFloat = true; in MustForceNegatedAtanParamToFloat()
407 return result; in MustForceNegatedAtanParamToFloat()
411 ShaderCapsPointer result = MakeShaderCaps(); in MustGuardDivisionEvenAfterExplicitZeroCheck() local
412 result->fMustGuardDivisionEvenAfterExplicitZeroCheck = true; in MustGuardDivisionEvenAfterExplicitZeroCheck()
413 return result; in MustGuardDivisionEvenAfterExplicitZeroCheck()
417 ShaderCapsPointer result = MakeShaderCaps(); in NoGSInvocationsSupport() local
418 result->fVersionDeclString = "#version 400"; in NoGSInvocationsSupport()
419 result->fGeometryShaderSupport = true; in NoGSInvocationsSupport()
420 result->fGSInvocationsSupport = false; in NoGSInvocationsSupport()
421 return result; in NoGSInvocationsSupport()
425 ShaderCapsPointer result = MakeShaderCaps(); in RemovePowWithConstantExponent() local
426 result->fVersionDeclString = "#version 400"; in RemovePowWithConstantExponent()
427 result->fRemovePowWithConstantExponent = true; in RemovePowWithConstantExponent()
428 return result; in RemovePowWithConstantExponent()
432 ShaderCapsPointer result = MakeShaderCaps(); in RewriteDoWhileLoops() local
433 result->fVersionDeclString = "#version 400"; in RewriteDoWhileLoops()
434 result->fRewriteDoWhileLoops = true; in RewriteDoWhileLoops()
435 return result; in RewriteDoWhileLoops()
439 ShaderCapsPointer result = MakeShaderCaps(); in RewriteMatrixVectorMultiply() local
440 result->fVersionDeclString = "#version 400"; in RewriteMatrixVectorMultiply()
441 result->fRewriteMatrixVectorMultiply = true; in RewriteMatrixVectorMultiply()
442 return result; in RewriteMatrixVectorMultiply()
446 ShaderCapsPointer result = Default(); in SampleMaskSupport() local
447 result->fSampleMaskSupport = true; in SampleMaskSupport()
448 return result; in SampleMaskSupport()
452 ShaderCapsPointer result = MakeShaderCaps(); in ShaderDerivativeExtensionString() local
453 result->fVersionDeclString = "#version 400"; in ShaderDerivativeExtensionString()
454 result->fShaderDerivativeSupport = true; in ShaderDerivativeExtensionString()
455 result->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives"; in ShaderDerivativeExtensionString()
456 result->fUsesPrecisionModifiers = true; in ShaderDerivativeExtensionString()
457 return result; in ShaderDerivativeExtensionString()
461 ShaderCapsPointer result = MakeShaderCaps(); in UnfoldShortCircuitAsTernary() local
462 result->fVersionDeclString = "#version 400"; in UnfoldShortCircuitAsTernary()
463 result->fUnfoldShortCircuitAsTernary = true; in UnfoldShortCircuitAsTernary()
464 return result; in UnfoldShortCircuitAsTernary()
468 ShaderCapsPointer result = MakeShaderCaps(); in UsesPrecisionModifiers() local
469 result->fVersionDeclString = "#version 400"; in UsesPrecisionModifiers()
470 result->fUsesPrecisionModifiers = true; in UsesPrecisionModifiers()
471 return result; in UsesPrecisionModifiers()
475 ShaderCapsPointer result = MakeShaderCaps(); in Version110() local
476 result->fVersionDeclString = "#version 110"; in Version110()
477 result->fGLSLGeneration = GrGLSLGeneration::k110_GrGLSLGeneration; in Version110()
478 return result; in Version110()
482 ShaderCapsPointer result = MakeShaderCaps(); in Version450Core() local
483 result->fVersionDeclString = "#version 450 core"; in Version450Core()
484 return result; in Version450Core()