Lines Matching refs:beziers
116 SK_STDMETHODIMP_(void) SkDWriteGeometrySink::AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT be… in SK_STDMETHODIMP_()
117 for (const D2D1_BEZIER_SEGMENT *end = &beziers[beziersCount]; beziers < end; ++beziers) { in SK_STDMETHODIMP_()
118 if (this->currentIsNot(beziers->point1) || in SK_STDMETHODIMP_()
119 this->currentIsNot(beziers->point2) || in SK_STDMETHODIMP_()
120 this->currentIsNot(beziers->point3)) in SK_STDMETHODIMP_()
123 { beziers->point1.x, beziers->point1.y }, in SK_STDMETHODIMP_()
124 { beziers->point2.x, beziers->point2.y }, in SK_STDMETHODIMP_()
125 { beziers->point3.x, beziers->point3.y }, }; in SK_STDMETHODIMP_()
126 this->goingTo(beziers->point3); in SK_STDMETHODIMP_()
130 beziers->point3.x, beziers->point3.y); in SK_STDMETHODIMP_()
132 fPath->cubicTo(beziers->point1.x, beziers->point1.y, in SK_STDMETHODIMP_()
133 beziers->point2.x, beziers->point2.y, in SK_STDMETHODIMP_()
134 beziers->point3.x, beziers->point3.y); in SK_STDMETHODIMP_()