Lines Matching refs:DEFINE_bool
48 static DEFINE_bool(listGMs , false, "Print GM names and exit.");
49 static DEFINE_bool(listTests, false, "Print unit test names and exit.");
58 static DEFINE_bool (legacy, false, "Use a null SkColorSpace instead of --gamut and --tf?");
60 static DEFINE_bool (skvm , false, "Use SkVMBlitter when supported?");
61 static DEFINE_bool (jit , true, "JIT SkVM?");
62 static DEFINE_bool (dylib, false, "JIT SkVM via dylib?");
64 static DEFINE_bool (reducedshaders, false, "Use reduced shader set for any GPU backend.");
66 static DEFINE_bool (stencils , true, "If false, avoid stencil buffers in GPU backends.");
67 static DEFINE_bool (dit , false, "Use device-independent text in GPU backends.");
70 static DEFINE_bool( preAbandonGpuContext, false, "Abandon the GrContext before drawing.");
71 static DEFINE_bool( abandonGpuContext, false, "Abandon the GrContext after drawing.");
72 static DEFINE_bool(releaseAndAbandonGpuContext, false,
75 static DEFINE_bool(decodeToDst, false,
80 static DEFINE_bool(PDFA, false, "Create PDF/A with --backend pdf?");
85 static DEFINE_bool (cpuDetect, true, "Detect CPU features for runtime optimizations?");
87 static DEFINE_bool (quick, false, "Skip image hashing and encoding?");