Lines Matching refs:CanvasRenderingContext2D
496 var CanvasRenderingContext2D = {}; variable
497 CanvasRenderingContext2D.prototype.addHitRegion = function() {}; class
498 CanvasRenderingContext2D.prototype.arc = function() {};
499 CanvasRenderingContext2D.prototype.arcTo = function() {};
500 CanvasRenderingContext2D.prototype.beginPath = function() {};
501 CanvasRenderingContext2D.prototype.bezierCurveTo = function() {};
502 CanvasRenderingContext2D.prototype.clearHitRegions = function() {};
503 CanvasRenderingContext2D.prototype.clearRect = function() {};
504 CanvasRenderingContext2D.prototype.clip = function() {};
505 CanvasRenderingContext2D.prototype.closePath = function() {};
506 CanvasRenderingContext2D.prototype.createImageData = function() {};
507 CanvasRenderingContext2D.prototype.createLinearGradient = function() {};
508 CanvasRenderingContext2D.prototype.createPattern = function() {};
509 CanvasRenderingContext2D.prototype.createRadialGradient = function() {};
510 CanvasRenderingContext2D.prototype.drawFocusIfNeeded = function() {};
511 CanvasRenderingContext2D.prototype.drawImage = function() {};
512 CanvasRenderingContext2D.prototype.ellipse = function() {};
513 CanvasRenderingContext2D.prototype.fill = function() {};
514 CanvasRenderingContext2D.prototype.fillRect = function() {};
515 CanvasRenderingContext2D.prototype.fillText = function() {};
516 CanvasRenderingContext2D.prototype.getImageData = function() {};
517 CanvasRenderingContext2D.prototype.getLineDash = function() {};
518 CanvasRenderingContext2D.prototype.isPointInPath = function() {};
519 CanvasRenderingContext2D.prototype.isPointInStroke = function() {};
520 CanvasRenderingContext2D.prototype.lineTo = function() {};
521 CanvasRenderingContext2D.prototype.measureText = function() {};
522 CanvasRenderingContext2D.prototype.moveTo = function() {};
523 CanvasRenderingContext2D.prototype.putImageData = function() {};
524 CanvasRenderingContext2D.prototype.quadraticCurveTo = function() {};
525 CanvasRenderingContext2D.prototype.rect = function() {};
526 CanvasRenderingContext2D.prototype.removeHitRegion = function() {};
527 CanvasRenderingContext2D.prototype.resetTransform = function() {};
528 CanvasRenderingContext2D.prototype.restore = function() {};
529 CanvasRenderingContext2D.prototype.rotate = function() {};
530 CanvasRenderingContext2D.prototype.save = function() {};
531 CanvasRenderingContext2D.prototype.scale = function() {};
532 CanvasRenderingContext2D.prototype.scrollPathIntoView = function() {};
533 CanvasRenderingContext2D.prototype.setLineDash = function() {};
534 CanvasRenderingContext2D.prototype.setTransform = function() {};
535 CanvasRenderingContext2D.prototype.stroke = function() {};
536 CanvasRenderingContext2D.prototype.strokeRect = function() {};
537 CanvasRenderingContext2D.prototype.strokeText = function() {};
538 CanvasRenderingContext2D.prototype.transform = function() {};
539 CanvasRenderingContext2D.prototype.translate = function() {};