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Lines Matching full:using

21 using GrGLActiveTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum texture);
22 using GrGLAttachShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint shader);
23 using GrGLBeginQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint id);
24 using GrGLBindAttribLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint index, con…
25 using GrGLBindBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint buffer);
26 using GrGLBindFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint framebuffer);
27 using GrGLBindRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint renderbuffer);
28 using GrGLBindTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint texture);
29 using GrGLBindFragDataLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNum…
30 using GrGLBindFragDataLocationIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint c…
31 using GrGLBindSamplerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint unit, GrGLuint sampler);
32 using GrGLBindVertexArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint array);
33 using GrGLBlendBarrierFn = GrGLvoid GR_GL_FUNCTION_TYPE();
34 using GrGLBlendColorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLclampf red, GrGLclampf green, GrGLclampf …
35 using GrGLBlendEquationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
36 using GrGLBlendFuncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum sfactor, GrGLenum dfactor);
37 using GrGLBlitFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint srcX0, GrGLint srcY0, GrGLint sr…
38 using GrGLBufferDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizeiptr size, const GrG…
39 using GrGLBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLintptr offset, GrGLsi…
40 using GrGLCheckFramebufferStatusFn = GrGLenum GR_GL_FUNCTION_TYPE(GrGLenum target);
41 using GrGLClearFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLbitfield mask);
42 using GrGLClearColorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLclampf red, GrGLclampf green, GrGLclampf …
43 using GrGLClearStencilFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint s);
44 using GrGLClearTexImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLenum …
45 using GrGLClearTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLin…
46 using GrGLColorMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLboolean red, GrGLboolean green, GrGLboolea…
47 using GrGLCompileShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader);
48 using GrGLCompressedTexImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrG…
49 using GrGLCompressedTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, …
50 using GrGLCopyTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLin…
51 using GrGLCreateProgramFn = GrGLuint GR_GL_FUNCTION_TYPE();
52 using GrGLCreateShaderFn = GrGLuint GR_GL_FUNCTION_TYPE(GrGLenum type);
53 using GrGLCullFaceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
54 using GrGLDeleteBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* buffers);
55 using GrGLDeleteFramebuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* framebuf…
56 using GrGLDeleteProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
57 using GrGLDeleteQueriesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* ids);
58 using GrGLDeleteRenderbuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* renderb…
59 using GrGLDeleteSamplersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei count, const GrGLuint* samplers…
60 using GrGLDeleteShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader);
61 using GrGLDeleteTexturesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* textures);
62 using GrGLDeleteVertexArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* arrays);
63 using GrGLDepthMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLboolean flag);
64 using GrGLDisableFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum cap);
65 using GrGLDisableVertexAttribArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index);
66 using GrGLDrawArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLint first, GrGLsizei count…
67 using GrGLDrawArraysInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLint first, GrGLsi…
68 using GrGLDrawArraysIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, const GrGLvoid* indire…
69 using GrGLDrawBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
70 using GrGLDrawBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLenum* bufs);
71 using GrGLDrawElementsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLsizei count, GrGLenum ty…
72 using GrGLDrawElementsInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLsizei count, Gr…
73 using GrGLDrawElementsIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLenum type, const…
74 using GrGLDrawRangeElementsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLuint start, GrGLuin…
75 using GrGLEnableFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum cap);
76 using GrGLEnableVertexAttribArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index);
77 using GrGLEndQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target);
78 using GrGLFinishFn = GrGLvoid GR_GL_FUNCTION_TYPE();
79 using GrGLFlushFn = GrGLvoid GR_GL_FUNCTION_TYPE();
80 using GrGLFlushMappedBufferRangeFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLintptr offse…
81 using GrGLFramebufferRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum attach…
82 using GrGLFramebufferTexture2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum attachmen…
83 using GrGLFramebufferTexture2DMultisampleFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenu…
84 using GrGLFrontFaceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
85 using GrGLGenBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* buffers);
86 using GrGLGenFramebuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* framebuffers);
87 using GrGLGenerateMipmapFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target);
88 using GrGLGenQueriesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* ids);
89 using GrGLGenRenderbuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* renderbuffers);
90 using GrGLGenSamplersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei count, GrGLuint* samplers);
91 using GrGLGenTexturesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* textures);
92 using GrGLGenVertexArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* arrays);
93 using GrGLGetBufferParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, Gr…
94 using GrGLGetErrorFn = GrGLenum GR_GL_FUNCTION_TYPE();
95 using GrGLGetFramebufferAttachmentParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrG…
96 using GrGLGetIntegervFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLint* params);
97 using GrGLGetMultisamplefvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLuint index, GrGLflo…
98 using GrGLGetProgramBinaryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLsizei bufsize, Gr…
99 using GrGLGetProgramInfoLogFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLsizei bufsize, G…
100 using GrGLGetProgramivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum pname, GrGLint* …
101 using GrGLGetQueryivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum GLtarget, GrGLenum pname, GrGLint* p…
102 using GrGLGetQueryObjecti64vFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLint6…
103 using GrGLGetQueryObjectivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLint* p…
104 using GrGLGetQueryObjectui64vFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLuin…
105 using GrGLGetQueryObjectuivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLuint*…
106 using GrGLGetRenderbufferParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pna…
107 using GrGLGetShaderInfoLogFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLsizei bufsize, GrG…
108 using GrGLGetShaderivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLenum pname, GrGLint* pa…
109 using GrGLGetShaderPrecisionFormatFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum shadertype, GrGLenum p…
110 using GrGLGetStringFn = const GrGLubyte* GR_GL_FUNCTION_TYPE(GrGLenum name);
111 using GrGLGetStringiFn = const GrGLubyte* GR_GL_FUNCTION_TYPE(GrGLenum name, GrGLuint index);
112 using GrGLGetTexLevelParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, G…
113 using GrGLGetUniformLocationFn = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, const char* name);
114 using GrGLInsertEventMarkerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei length, const char* marker);
115 using GrGLInvalidateBufferDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint buffer);
116 using GrGLInvalidateBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint buffer, GrGLintptr offs…
117 using GrGLInvalidateFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei numAtta…
118 using GrGLInvalidateSubFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei numA…
119 using GrGLInvalidateTexImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level);
120 using GrGLInvalidateTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, G…
121 using GrGLIsTextureFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint texture);
122 using GrGLLineWidthFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLfloat width);
123 using GrGLLinkProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
124 using GrGLMapBufferFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum access);
125 using GrGLMapBufferRangeFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLintptr offset, GrGL…
126 using GrGLMapBufferSubDataFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLuint target, GrGLintptr offset, Gr…
127 using GrGLMapTexSubImage2DFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLin…
128 using GrGLPixelStoreiFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLint param);
129 using GrGLPolygonModeFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLenum mode);
130 using GrGLPopGroupMarkerFn = GrGLvoid GR_GL_FUNCTION_TYPE();
131 using GrGLProgramBinaryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum binaryFormat, v…
132 using GrGLProgramParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum pname, GrGL…
133 using GrGLPushGroupMarkerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei length, const char* marker);
134 using GrGLQueryCounterFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum target);
135 using GrGLRasterSamplesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint samples, GrGLboolean fixedsamplel…
136 using GrGLReadBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum src);
137 using GrGLReadPixelsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint x, GrGLint y, GrGLsizei width, GrGLsi…
138 using GrGLRenderbufferStorageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalfo…
139 using GrGLRenderbufferStorageMultisampleFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsize…
140 using GrGLResolveMultisampleFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE();
141 using GrGLSamplerParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint sampler, GrGLenum pname, GrGL…
142 using GrGLSamplerParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint sampler, GrGLenum pname, con…
143 using GrGLScissorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei…
145 using GrGLBindUniformLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint location, …
146 using GrGLShaderSourceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLsizei count, const cha…
147 using GrGLStencilFuncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum func, GrGLint ref, GrGLuint mask);
148 using GrGLStencilFuncSeparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLenum func, GrGLin…
149 using GrGLStencilMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint mask);
150 using GrGLStencilMaskSeparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLuint mask);
151 using GrGLStencilOpFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
152 using GrGLStencilOpSeparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLenum fail, GrGLenum…
153 using GrGLTexBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat, GrGL…
154 using GrGLTexBufferRangeFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat,…
155 using GrGLTexImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLint inter…
156 using GrGLTexParameterfFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, GrGLfloat…
157 using GrGLTexParameterfvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, const Gr…
158 using GrGLTexParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, GrGLint p…
159 using GrGLTexParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, const Gr…
160 using GrGLTexStorage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei levels, GrGLenum…
161 using GrGLDiscardFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei numAttachm…
162 using GrGLTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLint xo…
163 using GrGLTextureBarrierFn = GrGLvoid GR_GL_FUNCTION_TYPE();
164 using GrGLUniform1fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0);
165 using GrGLUniform1iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0);
166 using GrGLUniform1fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
167 using GrGLUniform1ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
168 using GrGLUniform2fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0, GrGLfloat v1);
169 using GrGLUniform2iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0, GrGLint v1);
170 using GrGLUniform2fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
171 using GrGLUniform2ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
172 using GrGLUniform3fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0, GrGLfloat v1, …
173 using GrGLUniform3iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0, GrGLint v1, GrGL…
174 using GrGLUniform3fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
175 using GrGLUniform3ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
176 using GrGLUniform4fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0, GrGLfloat v1, …
177 using GrGLUniform4iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0, GrGLint v1, GrGL…
178 using GrGLUniform4fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
179 using GrGLUniform4ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGL…
180 using GrGLUniformMatrix2fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGL…
181 using GrGLUniformMatrix3fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGL…
182 using GrGLUniformMatrix4fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGL…
183 using GrGLUnmapBufferFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLenum target);
184 using GrGLUnmapBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(const GrGLvoid* mem);
185 using GrGLUnmapTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(const GrGLvoid* mem);
186 using GrGLUseProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
187 using GrGLVertexAttrib1fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat value);
188 using GrGLVertexAttrib2fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
189 using GrGLVertexAttrib3fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
190 using GrGLVertexAttrib4fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
191 using GrGLVertexAttribDivisorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index, GrGLuint divisor);
192 using GrGLVertexAttribIPointerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, GrGLint size, GrGLen…
193 using GrGLVertexAttribPointerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, GrGLint size, GrGLenu…
194 using GrGLViewportFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint x, GrGLint y, GrGLsizei width, GrGLsize…
197 using GrGLMatrixLoadfFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum matrixMode, const GrGLfloat* m);
198 using GrGLMatrixLoadIdentityFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum);
199 using GrGLPathCommandsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLsizei numCommands, const…
200 using GrGLPathParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum pname, GrGLint va…
201 using GrGLPathParameterfFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum pname, GrGLfloat …
202 using GrGLGenPathsFn = GrGLuint GR_GL_FUNCTION_TYPE(GrGLsizei range);
203 using GrGLDeletePathsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLsizei range);
204 using GrGLIsPathFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint path);
205 using GrGLPathStencilFuncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum func, GrGLint ref, GrGLuint mas…
206 using GrGLStencilFillPathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum fillMode, GrGLui…
207 using GrGLStencilStrokePathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLint reference, GrGL…
208 using GrGLStencilFillPathInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei numPaths, GrGLenum pa…
209 using GrGLStencilStrokePathInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei numPaths, GrGLenum …
210 using GrGLCoverFillPathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum coverMode);
211 using GrGLCoverStrokePathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint name, GrGLenum coverMode);
212 using GrGLCoverFillPathInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei numPaths, GrGLenum path…
213 using GrGLCoverStrokePathInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei numPaths, GrGLenum pa…
215 using GrGLStencilThenCoverFillPathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum fillMod…
216 using GrGLStencilThenCoverStrokePathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLint refere…
217 using GrGLStencilThenCoverFillPathInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei numPaths, Gr…
218 using GrGLStencilThenCoverStrokePathInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei numPaths, …
220 using GrGLProgramPathFragmentInputGenFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint lo…
222 using GrGLBindFragmentInputLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint loca…
225 using GrGLGetProgramResourceLocationFn = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum pro…
228 using GrGLCoverageModulationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum components);
231 using GrGLMultiDrawArraysIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, const GrGLvoid* i…
232 using GrGLMultiDrawElementsIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLenum type, …
235 using GrGLFenceSyncFn = GrGLsync GR_GL_FUNCTION_TYPE(GrGLenum condition, GrGLbitfield flags);
236 using GrGLIsSyncFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLsync sync);
237 using GrGLClientWaitSyncFn = GrGLenum GR_GL_FUNCTION_TYPE(GrGLsync sync, GrGLbitfield flags, GrGLui…
238 using GrGLWaitSyncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsync sync, GrGLbitfield flags, GrGLuint64 t…
239 using GrGLDeleteSyncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsync sync);
242 using GrGLGetInternalformativFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalfo…
245 using GrGLDebugMessageControlFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLenum type, GrGL…
246 using GrGLDebugMessageInsertFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLenum type, GrGLu…
247 using GrGLDebugMessageCallbackFn = GrGLvoid GR_GL_FUNCTION_TYPE(GRGLDEBUGPROC callback, const GrGLv…
248 using GrGLGetDebugMessageLogFn = GrGLuint GR_GL_FUNCTION_TYPE(GrGLuint count, GrGLsizei bufSize, Gr…
249 using GrGLPushDebugGroupFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLuint id, GrGLsizei l…
250 using GrGLPopDebugGroupFn = GrGLvoid GR_GL_FUNCTION_TYPE();
251 using GrGLObjectLabelFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum identifier, GrGLuint name, GrGLsize…
254 using GrGLWindowRectanglesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLsizei count, const G…
257 using GrEGLQueryStringFn = const char* GR_GL_FUNCTION_TYPE(GrEGLDisplay dpy, GrEGLint name);
258 using GrEGLGetCurrentDisplayFn = GrEGLDisplay GR_GL_FUNCTION_TYPE();
259 using GrEGLCreateImageFn = GrEGLImage GR_GL_FUNCTION_TYPE(GrEGLDisplay dpy, GrEGLContext ctx, GrEGL…
260 using GrEGLDestroyImageFn = GrEGLBoolean GR_GL_FUNCTION_TYPE(GrEGLDisplay dpy, GrEGLImage image);
270 using Fn = R GR_GL_FUNCTION_TYPE(Args...);
312 using Call = R(const void* buf, Args...);