Lines Matching refs:GrCCCoverageProcessor
20 class GrCCCoverageProcessor::TriangleShader : public GrCCCoverageProcessor::Shader {
47 void GrCCCoverageProcessor::Shader::CalcWind(const GrCCCoverageProcessor& proc, in CalcWind()
77 void GrCCCoverageProcessor::Shader::EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder* s, in EmitEdgeDistanceEquation()
90 void GrCCCoverageProcessor::Shader::CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoverageAtBloatVertex()
125 void GrCCCoverageProcessor::Shader::CalcEdgeCoveragesAtBloatVertices(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoveragesAtBloatVertices()
142 void GrCCCoverageProcessor::Shader::CalcCornerAttenuation(GrGLSLVertexGeoBuilder* s, in CalcCornerAttenuation()
184 void GrCCCoverageProcessor::getGLSLProcessorKey(const GrShaderCaps&, in getGLSLProcessorKey()
201 GrGLSLPrimitiveProcessor* GrCCCoverageProcessor::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
222 void GrCCCoverageProcessor::Shader::emitFragmentCode(const GrCCCoverageProcessor& proc, in emitFragmentCode()
232 void GrCCCoverageProcessor::draw(GrOpFlushState* flushState, const GrPipeline& pipeline, in draw()
243 GrCCCoverageProcessor cornerProc(*this, GSSubpass::kCorners); in draw()