• Home
  • Raw
  • Download

Lines Matching refs:GrGLTexture

617                                   GrGLTexture::IDDesc* idDesc) {  in check_backend_texture()
642 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture()
666 GrGLTexture::MakeWrapped(this, surfDesc, mipMapsStatus, idDesc, cacheable, ioType); in onWrapBackendTexture()
676 GrGLTexture::IDDesc idDesc; in onWrapRenderableBackendTexture()
774 static bool check_write_and_transfer_input(GrGLTexture* glTex) { in check_write_and_transfer_input()
790 auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels()
851 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onTransferPixels()
1521 static GrGLTexture::SamplerParams set_initial_texture_params(const GrGLInterface* interface, in set_initial_texture_params()
1526 GrGLTexture::SamplerParams params; in set_initial_texture_params()
1568 GrGLTexture::IDDesc idDesc; in onCreateTexture()
1571 GrGLTexture::SamplerParams initialTexParams; in onCreateTexture()
1577 sk_sp<GrGLTexture> tex; in onCreateTexture()
1591 tex = sk_make_sp<GrGLTexture>(this, budgeted, desc, idDesc, mipMapsStatus); in onCreateTexture()
1760 GrGLTexture::SamplerParams* initialTexParams, in createTextureImpl()
1940 this->regenerateMipMapLevels(static_cast<GrGLTexture*>(tex)); in resolveAndGenerateMipMapsForProcessorTextures()
2936 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, GrGLTexture* texture) { in bindTexture()
2982 const GrGLTexture::SamplerParams* samplerParamsToRecord = nullptr; in bindTexture()
2983 GrGLTexture::SamplerParams newSamplerParams; in bindTexture()
2987 const GrGLTexture::SamplerParams& oldSamplerParams = texture->getCachedSamplerParams(); in bindTexture()
3035 GrGLTexture::NonSamplerParams newNonSamplerParams; in bindTexture()
3039 const GrGLTexture::NonSamplerParams& oldNonSamplerParams = texture->getCachedNonSamplerParams(); in bindTexture()
3142 const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); in can_blit_framebuffer_for_copy_surface()
3143 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); in can_blit_framebuffer_for_copy_surface()
3167 const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); in can_copy_texsubimage()
3168 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); in can_copy_texsubimage()
3189 GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture()); in bindSurfaceFBOForPixelOps()
3220 GrGLenum textureTarget = static_cast<GrGLTexture*>(surface->asTexture())->target(); in unbindTextureFBOForPixelOps()
3597 GrGLTexture* srcTex = static_cast<GrGLTexture*>(src->asTexture()); in copySurfaceAsDraw()
3693 GrGLTexture* dstTex = static_cast<GrGLTexture *>(dst->asTexture()); in copySurfaceAsCopyTexSubImage()
3773 auto glTex = static_cast<GrGLTexture*>(texture); in onRegenerateMipMapLevels()
3889 GrGLTexture::NonSamplerParams params = glTex->getCachedNonSamplerParams(); in onRegenerateMipMapLevels()