Lines Matching refs:GrGLSLVaryingHandler
12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute& input, in addPassThroughAttribute()
23 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation()
26 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation()
41 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying()
69 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes()
78 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute()
90 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective()
106 void GrGLSLVaryingHandler::finalize() { in finalize()
133 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls()
140 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls()
145 void GrGLSLVaryingHandler::getGeomDecls(SkString* inputDecls, SkString* outputDecls) const { in getGeomDecls()
150 void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDecls) const { in getFragDecls()