Lines Matching refs:builtin
5 layout(builtin=15) in float4 sk_FragCoord;
6 layout(builtin=3) float sk_ClipDistance[1];
12 layout(builtin=9999) float4 gl_LastFragData[1];
13 layout(builtin=9999) half4 gl_LastFragColor;
14 layout(builtin=9999) half4 gl_LastFragColorARM;
15 layout(builtin=9999) int gl_SampleMaskIn[1];
16 layout(builtin=9999) out int gl_SampleMask[1];
17 layout(builtin=9999) half4 gl_SecondaryFragColorEXT;
19 layout(builtin=10003) half4 sk_InColor;
20 layout(builtin=10004) out half4 sk_OutColor;
21 layout(builtin=10005) float2[] sk_TransformedCoords2D;
22 layout(builtin=10006) sampler2D[] sk_TextureSamplers;
23 layout(builtin=10011) half sk_Width;
24 layout(builtin=10012) half sk_Height;