Lines Matching refs:index0
508 ActiveEdge(const SkPoint& p0, const SkVector& v, uint16_t index0, uint16_t index1) in ActiveEdge()
510 , fIndex0(index0)
586 bool intersect(const SkPoint& q0, const SkVector& w, uint16_t index0, uint16_t index1) const { in intersect()
588 if (this->fIndex0 == index0 || this->fIndex1 == index0 || in intersect()
636 bool equals(uint16_t index0, uint16_t index1) const { in equals()
637 return (this->fIndex0 == index0 && this->fIndex1 == index1); in equals()
661 bool insert(const SkPoint& p0, const SkPoint& p1, uint16_t index0, uint16_t index1) { in insert() argument
668 ActiveEdge* root = fTreeHead.fChild[1] = this->allocate(p0, v, index0, index1); in insert()
692 if ((pred && pred->intersect(p0, v, index0, index1)) || in insert()
693 (succ && succ->intersect(p0, v, index0, index1))) { in insert()
697 parent->fChild[dir] = curr = this->allocate(p0, v, index0, index1); in insert()
737 if (curr->fIndex0 == index0) { in insert()
772 uint16_t index0, uint16_t index1, uint16_t index2) { in replace() argument
787 if (curr->equals(index0, index1)) { in replace()
830 bool remove(const SkPoint& p0, const SkPoint& p1, uint16_t index0, uint16_t index1) { in remove() argument
850 if (curr->equals(index0, index1)) { in remove()
943 ActiveEdge * allocate(const SkPoint& p0, const SkPoint& p1, uint16_t index0, uint16_t index1) { in allocate() argument
949 return new(bytes) ActiveEdge(p0, p1, index0, index1); in allocate()