Lines Matching defs:location
364 for(size_t location = 0; location < uniformIndex.size(); location++) in getUniformLocation() local
495 bool Program::setUniformfv(GLint location, GLsizei count, const GLfloat *v, int numElements) in setUniformfv()
542 bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) in setUniform1fv()
547 bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv()
552 bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) in setUniform3fv()
557 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv()
562 …bool Program::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat… in setUniformMatrixfv()
642 …bool Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix2fv()
647 …bool Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix2x3fv()
652 …bool Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix2x4fv()
657 …bool Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix3fv()
662 …bool Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix3x2fv()
667 …bool Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix3x4fv()
672 …bool Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix4fv()
677 …bool Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix4x2fv()
682 …bool Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix4x3fv()
687 bool Program::setUniform1iv(GLint location, GLsizei count, const GLint *v) in setUniform1iv()
740 bool Program::setUniformiv(GLint location, GLsizei count, const GLint *v, int numElements) in setUniformiv()
790 bool Program::setUniform2iv(GLint location, GLsizei count, const GLint *v) in setUniform2iv()
795 bool Program::setUniform3iv(GLint location, GLsizei count, const GLint *v) in setUniform3iv()
800 bool Program::setUniform4iv(GLint location, GLsizei count, const GLint *v) in setUniform4iv()
805 bool Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) in setUniform1uiv()
858 bool Program::setUniformuiv(GLint location, GLsizei count, const GLuint *v, int numElements) in setUniformuiv()
908 bool Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) in setUniform2uiv()
913 bool Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) in setUniform3uiv()
918 bool Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv()
923 bool Program::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) in getUniformfv()
981 bool Program::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) in getUniformiv()
1030 bool Program::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params) in getUniformuiv()
1092 for(GLint location = 0; location < numUniforms; location++) in applyUniforms() local
1631 int location = getAttributeLocation(attribute.name); in linkAttributes() local
1645 …bool Program::linkAttribute(const glsl::Attribute &attribute, int location, unsigned int &usedLoca… in linkAttribute()
2104 bool Program::applyUniform(Device *device, GLint location, float* data) in applyUniform()
2121 bool Program::applyUniform1bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform1bv()
2138 bool Program::applyUniform2bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform2bv()
2155 bool Program::applyUniform3bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform3bv()
2172 bool Program::applyUniform4bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform4bv()
2189 bool Program::applyUniform1fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform1fv()
2206 bool Program::applyUniform2fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform2fv()
2223 bool Program::applyUniform3fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform3fv()
2240 bool Program::applyUniform4fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform4fv()
2245 …bool Program::applyUniformMatrix2fv(Device *device, GLint location, GLsizei count, const GLfloat *… in applyUniformMatrix2fv()
2260 …bool Program::applyUniformMatrix2x3fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix2x3fv()
2275 …bool Program::applyUniformMatrix2x4fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix2x4fv()
2290 …bool Program::applyUniformMatrix3fv(Device *device, GLint location, GLsizei count, const GLfloat *… in applyUniformMatrix3fv()
2306 …bool Program::applyUniformMatrix3x2fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix3x2fv()
2322 …bool Program::applyUniformMatrix3x4fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix3x4fv()
2338 …bool Program::applyUniformMatrix4fv(Device *device, GLint location, GLsizei count, const GLfloat *… in applyUniformMatrix4fv()
2343 …bool Program::applyUniformMatrix4x2fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix4x2fv()
2360 …bool Program::applyUniformMatrix4x3fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix4x3fv()
2377 bool Program::applyUniform1iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform1iv()
2428 bool Program::applyUniform2iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform2iv()
2445 bool Program::applyUniform3iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform3iv()
2462 bool Program::applyUniform4iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform4iv()
2479 bool Program::applyUniform1uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform1uiv()
2530 bool Program::applyUniform2uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform2uiv()
2547 bool Program::applyUniform3uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform3uiv()
2564 bool Program::applyUniform4uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform4uiv()