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Lines Matching defs:lod

45 	Float lod;  in sampleTexture()  local
325 …:offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Float &lod) in offsetSample()
362 … &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleFilter()
431 … &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleAniso()
515 … &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD,… in sampleQuad()
527 … &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD,… in sampleQuad2D()
730 …at4 &u_, Float4 &v_, Float4 &w_, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD,… in sample3D()
879 …, const Float4 &a, Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleFloatFilter()
903 …, const Float4 &a, Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleFloatAniso()
961 …, const Float4 &a, Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD,… in sampleFloat()
973 …, const Float4 &a, Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD,… in sampleFloat2D()
1067 …at4 &v, Float4 &w, Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD,… in sampleFloat3D()
1149 static Float log2sqrt(Float lod) in log2sqrt()
1159 static Float log2(Float lod) in log2()
1168 void SamplerCore::computeLod1D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &dsx, Float… in computeLod1D()
1192 void SamplerCore::computeLod2D(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelt… in computeLod2D()
1238 void SamplerCore::computeLodCube(Pointer<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &… in computeLodCube()
1279 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Floa… in computeLod3D()
2151 …inter<Byte> &texture, Pointer<Byte> &mipmap, Pointer<Byte> &buffer, const Float &lod, bool secondL… in selectMipmap()
2179 Int4 SamplerCore::computeFilterOffset(Float &lod) in computeFilterOffset()