Lines Matching refs:objId
1942 …Impl::Debugger::Shadow::create(const SpirvShader *shader, const EmitState *state, Object::ID objId) in create() argument
1944 ASSERT_MSG(entries.find(objId) == entries.end(), in create()
1945 "Object %%%d already has shadow memory allocated?", (int)objId.value()); in create()
1953 auto &obj = shader->getObject(objId); in create()
1965 auto val = SpirvShader::Operand(shader, state, objId).Int(i); in create()
1976 auto ptr = state->getPointer(objId); in create()
1985 entries.emplace(objId, entry); in create()
1989 SpirvShader::Impl::Debugger::Shadow::get(const State *state, Object::ID objId) const in get()
1991 auto entryIt = entries.find(objId); in get()
1993 (int)objId.value(), in get()
1994 OpcodeName(state->debugger->shader->getObject(objId).opcode())); in get()