Lines Matching full:constants
17 #include "Constants.hpp"
49 constants = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, constants)); in generate()
133 clipFlags = Pointer<Int>(constants + OFFSET(Constants, maxX))[SignMask(maxX)]; in computeClipFlags()
134 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, maxY))[SignMask(maxY)]; in computeClipFlags()
135 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, maxZ))[SignMask(maxZ)]; in computeClipFlags()
136 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, minX))[SignMask(minX)]; in computeClipFlags()
137 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, minY))[SignMask(minY)]; in computeClipFlags()
138 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, minZ))[SignMask(minZ)]; in computeClipFlags()
146 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, fini))[SignMask(finiteXYZ)]; in computeClipFlags()
248 if(componentCount >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleByte)); in readStream()
249 if(componentCount >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleByte)); in readStream()
250 if(componentCount >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleByte)); in readStream()
251 if(componentCount >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleByte)); in readStream()
275 …if(componentCount >= 1) v.x = Max(v.x * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByt… in readStream()
276 …if(componentCount >= 2) v.y = Max(v.y * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByt… in readStream()
277 …if(componentCount >= 3) v.z = Max(v.z * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByt… in readStream()
278 …if(componentCount >= 4) v.w = Max(v.w * *Pointer<Float4>(constants + OFFSET(Constants, unscaleSByt… in readStream()
301 …if(componentCount >= 1) v.x = Max(v.x * *Pointer<Float4>(constants + OFFSET(Constants, unscaleShor… in readStream()
302 …if(componentCount >= 2) v.y = Max(v.y * *Pointer<Float4>(constants + OFFSET(Constants, unscaleShor… in readStream()
303 …if(componentCount >= 3) v.z = Max(v.z * *Pointer<Float4>(constants + OFFSET(Constants, unscaleShor… in readStream()
304 …if(componentCount >= 4) v.w = Max(v.w * *Pointer<Float4>(constants + OFFSET(Constants, unscaleShor… in readStream()
326 if(componentCount >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUShort)); in readStream()
327 if(componentCount >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUShort)); in readStream()
328 if(componentCount >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUShort)); in readStream()
329 if(componentCount >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleUShort)); in readStream()
374 v.x.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x0) * 4); in readStream()
375 v.x.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x1) * 4); in readStream()
376 v.x.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x2) * 4); in readStream()
377 v.x.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(x3) * 4); in readStream()
387 v.y.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y0) * 4); in readStream()
388 v.y.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y1) * 4); in readStream()
389 v.y.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y2) * 4); in readStream()
390 v.y.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(y3) * 4); in readStream()
400 v.z.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z0) * 4); in readStream()
401 v.z.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z1) * 4); in readStream()
402 v.z.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z2) * 4); in readStream()
403 v.z.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(z3) * 4); in readStream()
413 v.w.x = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(w0) * 4); in readStream()
414 v.w.y = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(w1) * 4); in readStream()
415 v.w.z = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(w2) * 4); in readStream()
416 v.w.w = *Pointer<Float>(constants + OFFSET(Constants, half2float) + Int(w3) * 4); in readStream()