Lines Matching defs:sampler
391 for(int sampler = 0; sampler < TOTAL_IMAGE_UNITS; sampler++) in draw() local
396 for(int sampler = 0; sampler < TEXTURE_IMAGE_UNITS; sampler++) in draw() local
456 for(int sampler = 0; sampler < VERTEX_TEXTURE_IMAGE_UNITS; sampler++) in draw() local
2305 bool Renderer::isReadWriteTexture(int sampler) in isReadWriteTexture()
2352 void Renderer::setTextureResource(unsigned int sampler, Resource *resource) in setTextureResource()
2359 …void Renderer::setTextureLevel(unsigned int sampler, unsigned int face, unsigned int level, Surfac… in setTextureLevel()
2366 void Renderer::setTextureFilter(SamplerType type, int sampler, FilterType textureFilter) in setTextureFilter()
2378 void Renderer::setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter) in setMipmapFilter()
2390 void Renderer::setGatherEnable(SamplerType type, int sampler, bool enable) in setGatherEnable()
2402 void Renderer::setAddressingModeU(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeU()
2414 void Renderer::setAddressingModeV(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeV()
2426 void Renderer::setAddressingModeW(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeW()
2438 void Renderer::setReadSRGB(SamplerType type, int sampler, bool sRGB) in setReadSRGB()
2450 void Renderer::setMipmapLOD(SamplerType type, int sampler, float bias) in setMipmapLOD()
2462 void Renderer::setBorderColor(SamplerType type, int sampler, const Color<float> &borderColor) in setBorderColor()
2474 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy()
2486 …void Renderer::setHighPrecisionFiltering(SamplerType type, int sampler, bool highPrecisionFilterin… in setHighPrecisionFiltering()
2498 void Renderer::setSwizzleR(SamplerType type, int sampler, SwizzleType swizzleR) in setSwizzleR()
2510 void Renderer::setSwizzleG(SamplerType type, int sampler, SwizzleType swizzleG) in setSwizzleG()
2522 void Renderer::setSwizzleB(SamplerType type, int sampler, SwizzleType swizzleB) in setSwizzleB()
2534 void Renderer::setSwizzleA(SamplerType type, int sampler, SwizzleType swizzleA) in setSwizzleA()
2546 void Renderer::setCompareFunc(SamplerType type, int sampler, CompareFunc compFunc) in setCompareFunc()
2558 void Renderer::setBaseLevel(SamplerType type, int sampler, int baseLevel) in setBaseLevel()
2570 void Renderer::setMaxLevel(SamplerType type, int sampler, int maxLevel) in setMaxLevel()
2582 void Renderer::setMinLod(SamplerType type, int sampler, float minLod) in setMinLod()
2594 void Renderer::setMaxLod(SamplerType type, int sampler, float maxLod) in setMaxLod()
2606 void Renderer::setSyncRequired(SamplerType type, int sampler, bool syncRequired) in setSyncRequired()