Lines Matching refs:Vector4f
43 Vector4f a0;
45 Vector4f p0;
72 Vector4f fetchRegister(const Src &src, unsigned int offset = 0);
73 Vector4f readConstant(const Src &src, unsigned int offset = 0);
80 void M3X2(Vector4f &dst, Vector4f &src0, Src &src1);
81 void M3X3(Vector4f &dst, Vector4f &src0, Src &src1);
82 void M3X4(Vector4f &dst, Vector4f &src0, Src &src1);
83 void M4X3(Vector4f &dst, Vector4f &src0, Src &src1);
84 void M4X4(Vector4f &dst, Vector4f &src0, Src &src1);
86 void BREAKC(Vector4f &src0, Vector4f &src1, Control);
105 void IFC(Vector4f &src0, Vector4f &src1, Control);
114 void TEX(Vector4f &dst, Vector4f &src, const Src&);
115 void TEXOFFSET(Vector4f &dst, Vector4f &src, const Src&, Vector4f &offset);
116 void TEXLOD(Vector4f &dst, Vector4f &src, const Src&, Float4 &lod);
117 void TEXLODOFFSET(Vector4f &dst, Vector4f &src, const Src&, Vector4f &offset, Float4 &lod);
118 void TEXELFETCH(Vector4f &dst, Vector4f &src, const Src&, Float4 &lod);
119 void TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src, const Src&, Vector4f &offset, Float4 &lod);
120 void TEXGRAD(Vector4f &dst, Vector4f &src, const Src&, Vector4f &dsx, Vector4f &dsy);
121 …void TEXGRADOFFSET(Vector4f &dst, Vector4f &src, const Src&, Vector4f &dsx, Vector4f &dsy, Vector4…
122 void TEXSIZE(Vector4f &dst, Float4 &lod, const Src&);
124 …Vector4f sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Ve…
125 …Vector4f sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vec…