Lines Matching refs:use_gles
47 bool use_gles; member
241 if (msaa && !blit_ctx->use_gles) in blit_build_frag_tex_col()
247 if (blit_ctx->use_gles) in blit_build_frag_tex_col()
257 snprintf(shader_buf, 4096, blit_ctx->use_gles ? in blit_build_frag_tex_col()
263 vrend_shader_samplertypeconv(blit_ctx->use_gles, tgsi_tex_target), in blit_build_frag_tex_col()
266 snprintf(shader_buf, 4096, blit_ctx->use_gles ? in blit_build_frag_tex_col()
272 vrend_shader_samplertypeconv(blit_ctx->use_gles, tgsi_tex_target), in blit_build_frag_tex_col()
293 snprintf(shader_buf, 4096, blit_ctx->use_gles ? in blit_build_frag_depth()
296 … vrend_shader_samplertypeconv(blit_ctx->use_gles, tgsi_tex_target), retval.ivec, retval.twm); in blit_build_frag_depth()
298 snprintf(shader_buf, 4096, blit_ctx->use_gles ? FS_TEXFETCH_DS_GLES : FS_TEXFETCH_DS_GL, in blit_build_frag_depth()
299 vrend_shader_samplertypeconv(blit_ctx->use_gles, tgsi_tex_target), retval.twm); in blit_build_frag_depth()
370 blit_ctx->use_gles = epoxy_is_desktop_gl() == 0; in vrend_renderer_init_blit_ctx()
387 blit_ctx->use_gles ? VS_PASSTHROUGH_GLES : VS_PASSTHROUGH_GL); in vrend_renderer_init_blit_ctx()
394 if (!blit_ctx->use_gles) in vrend_renderer_init_blit_ctx()
429 bool normalized = (src_res->base.target != PIPE_TEXTURE_RECT || blit_ctx->use_gles) && in get_texcoords()