Lines Matching refs:RRR1_SWIZZLE
32 #define RRR1_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ONE } macro
96 { VIRGL_FORMAT_L8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
98 { VIRGL_FORMAT_L16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
135 { VIRGL_FORMAT_L16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, RRR1_SWIZZLE },
139 { VIRGL_FORMAT_L32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, RRR1_SWIZZLE },
175 { VIRGL_FORMAT_L8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
178 { VIRGL_FORMAT_L8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, RRR1_SWIZZLE },
182 { VIRGL_FORMAT_L16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
186 { VIRGL_FORMAT_L16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, RRR1_SWIZZLE },
190 { VIRGL_FORMAT_L32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, RRR1_SWIZZLE },
194 { VIRGL_FORMAT_L32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, RRR1_SWIZZLE },
216 { VIRGL_FORMAT_L8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, RRR1_SWIZZLE },
219 { VIRGL_FORMAT_L16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, RRR1_SWIZZLE },
292 { VIRGL_FORMAT_L8_SRGB, GL_SR8_EXT, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },