Lines Matching refs:glsl_level
9833 caps->v1.glsl_level = 120; in vrend_fill_caps_glsl_version()
9836 caps->v1.glsl_level = 310; in vrend_fill_caps_glsl_version()
9838 caps->v1.glsl_level = 130; in vrend_fill_caps_glsl_version()
9842 caps->v1.glsl_level = 130; in vrend_fill_caps_glsl_version()
9845 caps->v1.glsl_level = 140; in vrend_fill_caps_glsl_version()
9847 caps->v1.glsl_level = 150; in vrend_fill_caps_glsl_version()
9849 caps->v1.glsl_level = 10 * gl_ver; in vrend_fill_caps_glsl_version()
9852 if (caps->v1.glsl_level < 400) { in vrend_fill_caps_glsl_version()
9860 caps->v1.glsl_level = 400; in vrend_fill_caps_glsl_version()
9864 caps->v1.glsl_level = 410; in vrend_fill_caps_glsl_version()
9873 caps->v1.glsl_level = 430; in vrend_fill_caps_glsl_version()
9877 vrend_printf("GLSL feature level %d\n", caps->v1.glsl_level); in vrend_fill_caps_glsl_version()
9919 if (caps->v1.glsl_level >= 150) { in vrend_renderer_fill_caps_v1()
9925 if (caps->v1.glsl_level >= 400 || has_feature(feat_tessellation)) in vrend_renderer_fill_caps_v1()
10466 VREND_DEBUG(dbg_features, NULL, "GLSL support level: %d", caps->v1.glsl_level); in vrend_renderer_fill_caps()