Lines Matching refs:use_gles
314 bool use_gles; member
834 if (vrend_state.use_gles || !vrend_state.use_core_profile) in vrend_format_is_emulated_alpha()
1172 if (vrend_state.use_gles && (bind & VIRGL_BIND_PREFER_EMULATED_BGRA)) { in vrend_format_replace_emulated()
1882 if (vrend_state.use_gles) { in vrend_create_surface()
2054 if (vrend_state.use_gles) { in vrend_create_sampler_state()
2060 if (vrend_state.use_gles) { in vrend_create_sampler_state()
2139 if (vrend_state.use_gles) { in vrend_create_sampler_view()
2255 if (vrend_state.use_gles) { in vrend_create_sampler_view()
2348 else if (vrend_state.use_gles) in vrend_fb_bind_texture_id()
2472 if (vrend_state.use_gles && in vrend_hw_emit_framebuffer_state()
3013 if (vrend_state.use_gles) { in vrend_set_single_sampler_view()
3281 …if (type == PIPE_SHADER_FRAGMENT && vrend_state.use_gles && can_emulate_logicop(sub_ctx->blend_sta… in vrend_fill_shader_key()
3376 if (!vrend_state.use_gles) in vrend_fill_shader_key()
3445 } else if (!ctx->shader_cfg.use_gles && shader->sel->type != TGSI_PROCESSOR_TESS_CTRL) { in vrend_shader_create()
3788 if (vrend_state.use_gles) { in vrend_clear()
3902 if (vrend_state.use_gles) { in vrend_clear_texture()
3957 if (vrend_state.use_gles) { in vrend_update_viewport_state()
3962 if (vrend_state.use_gles) in vrend_update_viewport_state()
4321 if (!vrend_state.use_gles) in vrend_draw_bind_ssbo_shader()
4398 if (!vrend_state.use_gles) in vrend_draw_bind_images_shader()
4505 else if (vrend_state.use_gles && shaders[PIPE_SHADER_TESS_EVAL]) { in vrend_select_program()
4708 if (vrend_state.use_gles) { in vrend_draw_vbo()
4817 if (vrend_state.use_gles) { in vrend_draw_vbo()
5055 if (vrend_state.use_gles) { in vrend_hw_emit_blend()
5138 if (!vrend_state.use_gles) { in vrend_hw_emit_blend()
5371 if (vrend_state.use_gles) { in vrend_hw_emit_rs()
5398 if (vrend_state.use_gles == true) { in vrend_hw_emit_rs()
5419 if (vrend_state.use_gles) { in vrend_hw_emit_rs()
5429 if (vrend_state.use_gles) { in vrend_hw_emit_rs()
5464 if (vrend_state.use_gles) { in vrend_hw_emit_rs()
5475 if (!vrend_state.use_gles && has_feature(feat_polygon_offset_clamp)) in vrend_hw_emit_rs()
5492 vrend_state.use_gles == false) { in vrend_hw_emit_rs()
5496 if (vrend_state.use_gles == false) { in vrend_hw_emit_rs()
5501 vrend_state.use_gles == false) { in vrend_hw_emit_rs()
5548 if (vrend_state.use_gles) in vrend_hw_emit_rs()
5555 if (vrend_state.use_gles) { in vrend_hw_emit_rs()
5565 if (vrend_state.use_gles) { in vrend_hw_emit_rs()
5599 if (!vrend_state.use_gles) { in vrend_hw_emit_rs()
5684 if (vrend_state.use_gles && in get_swizzled_border_color()
5774 if (vrend_state.use_gles) { in vrend_apply_sampler_state()
5794 if (!vrend_state.use_gles) { in vrend_apply_sampler_state()
6168 vrend_state.use_gles = true; in vrend_renderer_init()
6209 if (vrend_state.use_gles) { in vrend_renderer_init()
6237 if (vrend_state.use_gles) in vrend_renderer_init()
6411 grctx->shader_cfg.use_gles = vrend_state.use_gles; in vrend_create_context()
6468 if (!format_can_texture_storage && vrend_state.use_gles) { in check_resource_valid()
6884 if (vrend_state.use_gles && pr->nr_samples > 0 && !format_can_texture_storage) { in vrend_resource_fixup_emulated_bgra()
6928 if (vrend_state.use_gles && gr->target == GL_TEXTURE_RECTANGLE_NV) { in vrend_resource_alloc_texture()
6937 if (vrend_state.use_gles && gr->target == GL_TEXTURE_1D) { in vrend_resource_alloc_texture()
6942 if (vrend_state.use_gles && gr->target == GL_TEXTURE_1D_ARRAY) { in vrend_resource_alloc_texture()
7029 } else if (gr->target == GL_TEXTURE_1D && vrend_state.use_gles) { in vrend_resource_alloc_texture()
7660 if (vrend_state.use_gles) { in vrend_renderer_transfer_write_iov()
7770 } else if (vrend_state.use_gles) { in vrend_transfer_send_getteximage()
7778 } else if (vrend_state.use_gles) { in vrend_transfer_send_getteximage()
7933 if (vrend_state.use_gles) { in vrend_transfer_send_readpixels()
8054 if (!vrend_state.use_gles) in vrend_renderer_transfer_send_iov()
8361 if (!vrend_state.use_gles) { in vrend_set_tess_state()
8502 if (vrend_state.use_gles) { in vrend_resource_copy_fallback()
8644 if (vrend_state.use_gles) { in vrend_copy_sub_image()
8794 if (vrend_state.use_gles) { in vrend_make_view()
8879 if (vrend_state.use_gles && in vrend_renderer_blit_int()
8903 if (vrend_state.use_gles && in vrend_renderer_blit_int()
8952 if (vrend_state.use_gles && in vrend_renderer_blit_int()
9813 if (vrend_state.use_gles) { in vrender_get_glsl_version()
10134 if (gl_ver >= 32 || (vrend_state.use_gles && gl_ver >= 30)) in vrend_renderer_fill_caps_v2()
10218 if (has_feature(feat_compute_shader) && (vrend_state.use_gles || gl_ver >= 33)) { in vrend_renderer_fill_caps_v2()
10326 if (vrend_state.use_gles) { in vrend_renderer_fill_caps_v2()
10457 if (vrend_state.use_gles) { in vrend_renderer_fill_caps()
10522 } else if (vrend_state.use_gles) { in vrend_renderer_get_cursor_contents()