Lines Matching refs:TGSI_TEXTURE_1D_ARRAY
2286 case TGSI_TEXTURE_1D_ARRAY: in emit_txq()
2316 (inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY || in emit_txq()
2359 inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY) in get_tex_inst_ext()
2399 case TGSI_TEXTURE_1D_ARRAY: in fill_offset_buffer()
2428 case TGSI_TEXTURE_1D_ARRAY: in fill_offset_buffer()
2467 case TGSI_TEXTURE_1D_ARRAY: in fill_offset_buffer()
2555 case TGSI_TEXTURE_1D_ARRAY: in translate_tex()
2613 case TGSI_TEXTURE_1D_ARRAY: in translate_tex()
2657 inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY || in translate_tex()
2664 inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY || in translate_tex()
2763 inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY || in translate_tex()
2771 else if (inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY) { in translate_tex()
2843 inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY)) { in translate_tex()
2857 } else if (inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY) { in translate_tex()
2973 case TGSI_TEXTURE_1D_ARRAY: in get_coord_prefix()
3316 … const char *swizzle_mask = (ctx->cfg->use_gles && inst->Memory.Texture == TGSI_TEXTURE_1D_ARRAY) ? in translate_resq()
4346 inst->Memory.Texture == TGSI_TEXTURE_1D_ARRAY)) { in rewrite_1d_image_coordinate()
4357 else if (inst->Memory.Texture == TGSI_TEXTURE_1D_ARRAY) in rewrite_1d_image_coordinate()
5580 case TGSI_TEXTURE_1D_ARRAY: in vrend_shader_samplertypeconv()