Lines Matching defs:Poke
7510 __ Poke(x0, 0); in TEST() local
7511 __ Poke(x1, 8); in TEST() local
7512 __ Poke(x2, 16); in TEST() local
7513 __ Poke(x3, 24); in TEST() local
7520 __ Poke(w0, 0); in TEST() local
7521 __ Poke(w1, 4); in TEST() local
7522 __ Poke(w2, 8); in TEST() local
7523 __ Poke(w3, 12); in TEST() local
7575 __ Poke(x0, 1); in TEST() local
7578 __ Poke(x1, 2); in TEST() local
7581 __ Poke(x2, 3); in TEST() local
7584 __ Poke(x3, 4); in TEST() local
7587 __ Poke(x4, 5); in TEST() local
7590 __ Poke(x5, 6); in TEST() local
7593 __ Poke(x6, 7); in TEST() local
7597 __ Poke(w0, 1); in TEST() local
7600 __ Poke(w1, 2); in TEST() local
7603 __ Poke(w2, 3); in TEST() local
7649 __ Poke(x0, 0); in TEST() local
7650 __ Poke(x0, 8); in TEST() local
7653 __ Poke(w1, 0); in TEST() local
7654 __ Poke(w1, 4); in TEST() local
7705 __ Poke(x1, 8); in TEST() local
7706 __ Poke(x0, 0); in TEST() local
7712 __ Poke(wzr, 0); // Clobber the space we're about to drop. in TEST() local
7717 __ Poke(x3, 28); in TEST() local
7718 __ Poke(xzr, 0); // Clobber the space we're about to drop. in TEST() local
7720 __ Poke(x2, 12); in TEST() local
13592 __ Poke(x10, 0); in TEST() local