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Lines Matching defs:PhysicalDeviceFloatControlsProperties

64336   struct PhysicalDeviceFloatControlsProperties  struct
64338 static const bool allowDuplicate = false;
64339 …T_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceFloatControlsProperties;
64342PhysicalDeviceFloatControlsProperties(VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence denorm… in PhysicalDeviceFloatControlsProperties() function
64348PhysicalDeviceFloatControlsProperties( VkPhysicalDeviceFloatControlsProperties const & rhs ) VULKA… in PhysicalDeviceFloatControlsProperties() function
64356 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFloatControlsProperties const *>( &r… in operator =()
64360 …rolsProperties & operator=( PhysicalDeviceFloatControlsProperties const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
64367 operator VkPhysicalDeviceFloatControlsProperties const&() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFloatControlsProperties const&()
64372 operator VkPhysicalDeviceFloatControlsProperties &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFloatControlsProperties&()
64381 bool operator==( PhysicalDeviceFloatControlsProperties const& rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
64404 bool operator!=( PhysicalDeviceFloatControlsProperties const& rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
64413 … VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceFloatControlsProperties;
64414 void* pNext = {};
64415 …nce denormBehaviorIndependence = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly;
64416 …dence roundingModeIndependence = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly;
64417 VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat16 = {};
64418 VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat32 = {};
64419 VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat64 = {};
64420 VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat16 = {};
64421 VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat32 = {};
64422 VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat64 = {};
64423 VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat16 = {};
64424 VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat32 = {};
64425 VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat64 = {};
64426 VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat16 = {};
64427 VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat32 = {};
64428 VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat64 = {};
64429 VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat16 = {};
64430 VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat32 = {};
64431 VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat64 = {};