Lines Matching refs:phys_dev_props
1853 auto const &limits = phys_dev_props.limits; in ValidateShaderStageInputOutputLimits()
2527 if (verticesOut == 0 || verticesOut > phys_dev_props.limits.maxGeometryOutputVertices) { in ValidateExecutionModes()
2534 verticesOut, phys_dev_props.limits.maxGeometryOutputVertices); in ValidateExecutionModes()
2537 if (invocations == 0 || invocations > phys_dev_props.limits.maxGeometryShaderInvocations) { in ValidateExecutionModes()
2544 invocations, phys_dev_props.limits.maxGeometryShaderInvocations); in ValidateExecutionModes()
3170 if (local_size_x > phys_dev_props.limits.maxComputeWorkGroupSize[0]) { in ValidateComputeWorkGroupSizes()
3175 phys_dev_props.limits.maxComputeWorkGroupSize[0]); in ValidateComputeWorkGroupSizes()
3177 if (local_size_y > phys_dev_props.limits.maxComputeWorkGroupSize[1]) { in ValidateComputeWorkGroupSizes()
3182 phys_dev_props.limits.maxComputeWorkGroupSize[1]); in ValidateComputeWorkGroupSizes()
3184 if (local_size_z > phys_dev_props.limits.maxComputeWorkGroupSize[2]) { in ValidateComputeWorkGroupSizes()
3189 phys_dev_props.limits.maxComputeWorkGroupSize[2]); in ValidateComputeWorkGroupSizes()
3192 uint32_t limit = phys_dev_props.limits.maxComputeWorkGroupInvocations; in ValidateComputeWorkGroupSizes()