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Lines Matching refs:gp_ci_

1523     gp_ci_.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;  in InitGraphicsPipelineInfo()
1524 gp_ci_.pNext = nullptr; in InitGraphicsPipelineInfo()
1525 gp_ci_.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT; in InitGraphicsPipelineInfo()
1526 gp_ci_.pVertexInputState = &vi_ci_; in InitGraphicsPipelineInfo()
1527 gp_ci_.pInputAssemblyState = &ia_ci_; in InitGraphicsPipelineInfo()
1528 gp_ci_.pTessellationState = nullptr; in InitGraphicsPipelineInfo()
1529 gp_ci_.pViewportState = &vp_state_ci_; in InitGraphicsPipelineInfo()
1530 gp_ci_.pRasterizationState = &rs_state_ci_; in InitGraphicsPipelineInfo()
1531 gp_ci_.pMultisampleState = &pipe_ms_state_ci_; in InitGraphicsPipelineInfo()
1532 gp_ci_.pDepthStencilState = nullptr; in InitGraphicsPipelineInfo()
1533 gp_ci_.pColorBlendState = &cb_ci_; in InitGraphicsPipelineInfo()
1534 gp_ci_.pDynamicState = nullptr; in InitGraphicsPipelineInfo()
1535 gp_ci_.renderPass = layer_test_.renderPass(); in InitGraphicsPipelineInfo()
1581 gp_ci_.layout = pipeline_layout_.handle(); in LateBindPipelineInfo()
1582 gp_ci_.stageCount = shader_stages_.size(); in LateBindPipelineInfo()
1583 gp_ci_.pStages = shader_stages_.data(); in LateBindPipelineInfo()
1584 if ((gp_ci_.pTessellationState == nullptr) && IsValidVkStruct(tess_ci_)) { in LateBindPipelineInfo()
1585 gp_ci_.pTessellationState = &tess_ci_; in LateBindPipelineInfo()
1587 if ((gp_ci_.pDynamicState == nullptr) && IsValidVkStruct(dyn_state_ci_)) { in LateBindPipelineInfo()
1588 gp_ci_.pDynamicState = &dyn_state_ci_; in LateBindPipelineInfo()
1601 …err = vkCreateGraphicsPipelines(layer_test_.device(), pipeline_cache_, 1, &gp_ci_, NULL, &pipeline… in CreateGraphicsPipeline()