Lines Matching refs:AddShader
239 pipeline.AddShader(&vs); in TEST_F()
2195 pipeline_dyn_vp.AddShader(&vs); in TEST_F()
2196 pipeline_dyn_vp.AddShader(&fs); in TEST_F()
2203 pipeline_dyn_sc.AddShader(&vs); in TEST_F()
2204 pipeline_dyn_sc.AddShader(&fs); in TEST_F()
2414 pipe.AddShader(&vs); in TEST_F()
2415 pipe.AddShader(&fs); in TEST_F()
3435 pipe.AddShader(&vs); in TEST_F()
3436 pipe.AddShader(&fs); in TEST_F()
4255 pipe.AddShader(&vs); in TEST_F()
4256 pipe.AddShader(&fs); in TEST_F()
4347 pipe.AddShader(&vs); in TEST_F()
4348 pipe.AddShader(&fs); in TEST_F()
5147 pipe.AddShader(stage[1]); in TEST_F()
5148 pipe.AddShader(stage[2]); in TEST_F()
5366 pipe.AddShader(&vs); in TEST_F()
5367 pipe.AddShader(&fs); in TEST_F()
5414 pipe.AddShader(&vs); in TEST_F()
5415 pipe.AddShader(&fs); in TEST_F()
5532 pipe.AddShader(&vs); in TEST_F()
5533 pipe.AddShader(&fs); in TEST_F()
5587 pipe.AddShader(&vs); in TEST_F()
5588 pipe.AddShader(&fs); in TEST_F()