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Lines Matching refs:res

23   bool res = *value == clamped;  in Limit()  local
25 return res; in Limit()
30 bool res = *value == clamped; in Limit() local
32 return res; in Limit()
37 bool res = *value == clamped; in Limit() local
39 return res; in Limit()
44 bool res = *value == clamped; in FloorLimit() local
46 return res; in FloorLimit()
103 bool res = true; in Validate() local
108 res = false; in Validate()
111 res = res & Limit(&c->delay.default_delay, 0, 5000); in Validate()
112 res = res & Limit(&c->delay.num_filters, 0, 5000); in Validate()
113 res = res & Limit(&c->delay.delay_headroom_samples, 0, 5000); in Validate()
114 res = res & Limit(&c->delay.hysteresis_limit_blocks, 0, 5000); in Validate()
115 res = res & Limit(&c->delay.fixed_capture_delay_samples, 0, 5000); in Validate()
116 res = res & Limit(&c->delay.delay_estimate_smoothing, 0.f, 1.f); in Validate()
117 res = res & Limit(&c->delay.delay_candidate_detection_threshold, 0.f, 1.f); in Validate()
118 res = res & Limit(&c->delay.delay_selection_thresholds.initial, 1, 250); in Validate()
119 res = res & Limit(&c->delay.delay_selection_thresholds.converged, 1, 250); in Validate()
121 res = res & FloorLimit(&c->filter.refined.length_blocks, 1); in Validate()
122 res = res & Limit(&c->filter.refined.leakage_converged, 0.f, 1000.f); in Validate()
123 res = res & Limit(&c->filter.refined.leakage_diverged, 0.f, 1000.f); in Validate()
124 res = res & Limit(&c->filter.refined.error_floor, 0.f, 1000.f); in Validate()
125 res = res & Limit(&c->filter.refined.error_ceil, 0.f, 100000000.f); in Validate()
126 res = res & Limit(&c->filter.refined.noise_gate, 0.f, 100000000.f); in Validate()
128 res = res & FloorLimit(&c->filter.refined_initial.length_blocks, 1); in Validate()
129 res = res & Limit(&c->filter.refined_initial.leakage_converged, 0.f, 1000.f); in Validate()
130 res = res & Limit(&c->filter.refined_initial.leakage_diverged, 0.f, 1000.f); in Validate()
131 res = res & Limit(&c->filter.refined_initial.error_floor, 0.f, 1000.f); in Validate()
132 res = res & Limit(&c->filter.refined_initial.error_ceil, 0.f, 100000000.f); in Validate()
133 res = res & Limit(&c->filter.refined_initial.noise_gate, 0.f, 100000000.f); in Validate()
138 res = false; in Validate()
141 res = res & FloorLimit(&c->filter.coarse.length_blocks, 1); in Validate()
142 res = res & Limit(&c->filter.coarse.rate, 0.f, 1.f); in Validate()
143 res = res & Limit(&c->filter.coarse.noise_gate, 0.f, 100000000.f); in Validate()
145 res = res & FloorLimit(&c->filter.coarse_initial.length_blocks, 1); in Validate()
146 res = res & Limit(&c->filter.coarse_initial.rate, 0.f, 1.f); in Validate()
147 res = res & Limit(&c->filter.coarse_initial.noise_gate, 0.f, 100000000.f); in Validate()
151 res = false; in Validate()
154 res = res & Limit(&c->filter.config_change_duration_blocks, 0, 100000); in Validate()
155 res = res & Limit(&c->filter.initial_state_seconds, 0.f, 100.f); in Validate()
157 res = res & Limit(&c->erle.min, 1.f, 100000.f); in Validate()
158 res = res & Limit(&c->erle.max_l, 1.f, 100000.f); in Validate()
159 res = res & Limit(&c->erle.max_h, 1.f, 100000.f); in Validate()
162 res = false; in Validate()
164 res = res & Limit(&c->erle.num_sections, 1, c->filter.refined.length_blocks); in Validate()
166 res = res & Limit(&c->ep_strength.default_gain, 0.f, 1000000.f); in Validate()
167 res = res & Limit(&c->ep_strength.default_len, -1.f, 1.f); in Validate()
169 res = in Validate()
170 res & Limit(&c->echo_audibility.low_render_limit, 0.f, 32768.f * 32768.f); in Validate()
171 res = res & in Validate()
173 res = res & Limit(&c->echo_audibility.floor_power, 0.f, 32768.f * 32768.f); in Validate()
174 res = res & Limit(&c->echo_audibility.audibility_threshold_lf, 0.f, in Validate()
176 res = res & Limit(&c->echo_audibility.audibility_threshold_mf, 0.f, in Validate()
178 res = res & Limit(&c->echo_audibility.audibility_threshold_hf, 0.f, in Validate()
181 res = res & in Validate()
183 res = res & Limit(&c->render_levels.poor_excitation_render_limit, 0.f, in Validate()
185 res = res & Limit(&c->render_levels.poor_excitation_render_limit_ds8, 0.f, in Validate()
188 res = res & Limit(&c->echo_model.noise_floor_hold, 0, 1000); in Validate()
189 res = res & Limit(&c->echo_model.min_noise_floor_power, 0, 2000000.f); in Validate()
190 res = res & Limit(&c->echo_model.stationary_gate_slope, 0, 1000000.f); in Validate()
191 res = res & Limit(&c->echo_model.noise_gate_power, 0, 1000000.f); in Validate()
192 res = res & Limit(&c->echo_model.noise_gate_slope, 0, 1000000.f); in Validate()
193 res = res & Limit(&c->echo_model.render_pre_window_size, 0, 100); in Validate()
194 res = res & Limit(&c->echo_model.render_post_window_size, 0, 100); in Validate()
196 res = res & Limit(&c->comfort_noise.noise_floor_dbfs, -200.f, 0.f); in Validate()
198 res = res & Limit(&c->suppressor.nearend_average_blocks, 1, 5000); in Validate()
200 res = res & in Validate()
202 res = res & in Validate()
204 res = res & in Validate()
206 res = res & in Validate()
208 res = res & in Validate()
210 res = res & in Validate()
212 res = res & Limit(&c->suppressor.normal_tuning.max_inc_factor, 0.f, 100.f); in Validate()
213 res = res & Limit(&c->suppressor.normal_tuning.max_dec_factor_lf, 0.f, 100.f); in Validate()
215 res = res & Limit(&c->suppressor.nearend_tuning.mask_lf.enr_transparent, 0.f, in Validate()
217 res = res & in Validate()
219 res = res & Limit(&c->suppressor.nearend_tuning.mask_lf.emr_transparent, 0.f, in Validate()
221 res = res & Limit(&c->suppressor.nearend_tuning.mask_hf.enr_transparent, 0.f, in Validate()
223 res = res & in Validate()
225 res = res & Limit(&c->suppressor.nearend_tuning.mask_hf.emr_transparent, 0.f, in Validate()
227 res = res & Limit(&c->suppressor.nearend_tuning.max_inc_factor, 0.f, 100.f); in Validate()
228 res = in Validate()
229 res & Limit(&c->suppressor.nearend_tuning.max_dec_factor_lf, 0.f, 100.f); in Validate()
231 res = res & Limit(&c->suppressor.dominant_nearend_detection.enr_threshold, in Validate()
233 res = res & Limit(&c->suppressor.dominant_nearend_detection.snr_threshold, in Validate()
235 res = res & Limit(&c->suppressor.dominant_nearend_detection.hold_duration, 0, in Validate()
237 res = res & Limit(&c->suppressor.dominant_nearend_detection.trigger_threshold, in Validate()
240 res = res & in Validate()
243 res = in Validate()
244 res & Limit(&c->suppressor.subband_nearend_detection.subband1.low, 0, 65); in Validate()
245 res = res & Limit(&c->suppressor.subband_nearend_detection.subband1.high, in Validate()
247 res = in Validate()
248 res & Limit(&c->suppressor.subband_nearend_detection.subband2.low, 0, 65); in Validate()
249 res = res & Limit(&c->suppressor.subband_nearend_detection.subband2.high, in Validate()
251 res = res & Limit(&c->suppressor.subband_nearend_detection.nearend_threshold, in Validate()
253 res = res & Limit(&c->suppressor.subband_nearend_detection.snr_threshold, 0.f, in Validate()
256 res = res & Limit(&c->suppressor.high_bands_suppression.enr_threshold, 0.f, in Validate()
258 res = res & Limit(&c->suppressor.high_bands_suppression.max_gain_during_echo, in Validate()
260 res = res & Limit(&c->suppressor.high_bands_suppression in Validate()
263 res = res & Limit(&c->suppressor.high_bands_suppression.anti_howling_gain, in Validate()
266 res = res & Limit(&c->suppressor.floor_first_increase, 0.f, 1000000.f); in Validate()
268 return res; in Validate()