Lines Matching refs:IsCurrent
87 RTC_DCHECK(thread_checker_.IsCurrent()); in ~AudioManager()
94 RTC_DCHECK(thread_checker_.IsCurrent()); in SetActiveAudioLayer()
112 RTC_DCHECK(thread_checker_.IsCurrent()); in GetOpenSLEngine()
153 RTC_DCHECK(thread_checker_.IsCurrent()); in Init()
166 RTC_DCHECK(thread_checker_.IsCurrent()); in Close()
175 RTC_DCHECK(thread_checker_.IsCurrent()); in IsCommunicationModeEnabled()
180 RTC_DCHECK(thread_checker_.IsCurrent()); in IsAcousticEchoCancelerSupported()
185 RTC_DCHECK(thread_checker_.IsCurrent()); in IsAutomaticGainControlSupported()
190 RTC_DCHECK(thread_checker_.IsCurrent()); in IsNoiseSuppressorSupported()
195 RTC_DCHECK(thread_checker_.IsCurrent()); in IsLowLatencyPlayoutSupported()
204 RTC_DCHECK(thread_checker_.IsCurrent()); in IsLowLatencyRecordSupported()
209 RTC_DCHECK(thread_checker_.IsCurrent()); in IsProAudioSupported()
226 RTC_DCHECK(thread_checker_.IsCurrent()); in IsStereoPlayoutSupported()
231 RTC_DCHECK(thread_checker_.IsCurrent()); in IsStereoRecordSupported()
291 RTC_DCHECK(thread_checker_.IsCurrent()); in OnCacheAudioParameters()
307 RTC_DCHECK(thread_checker_.IsCurrent()); in GetPlayoutAudioParameters()
313 RTC_DCHECK(thread_checker_.IsCurrent()); in GetRecordAudioParameters()