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Lines Matching refs:effectChains

1653         Vector< sp<AudioFlinger::EffectChain> >& effectChains)  in lockEffectChains_l()
1655 effectChains = mEffectChains; in lockEffectChains_l()
1662 const Vector< sp<AudioFlinger::EffectChain> >& effectChains) in unlockEffectChains()
1664 for (size_t i = 0; i < effectChains.size(); i++) { in unlockEffectChains()
1665 effectChains[i]->unlock(); in unlockEffectChains()
2968 Vector< sp<EffectChain> > effectChains = mEffectChains; in readOutputParameters_l() local
2969 for (size_t i = 0; i < effectChains.size(); i ++) { in readOutputParameters_l()
2970 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), in readOutputParameters_l()
3543 Vector< sp<EffectChain> > effectChains; in threadLoop() local
3692 lockEffectChains_l(effectChains); in threadLoop()
3698 if (mHapticChannelCount > 0 && effectChains.size() > 0) { in threadLoop()
3803 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
3804 effectChains[i]->process_l(); in threadLoop()
3807 && activeHapticSessionId == effectChains[i]->sessionId()) { in threadLoop()
3813 (uint8_t*)effectChains[i]->outBuffer() + audioBufferSize, in threadLoop()
3815 (const uint8_t*)effectChains[i]->inBuffer() + audioBufferSize, in threadLoop()
3826 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
3827 effectChains[i]->process_l(); in threadLoop()
3864 unlockEffectChains(effectChains); in threadLoop()
4031 effectChains.clear(); in threadLoop()
7194 Vector< sp<EffectChain> > effectChains; in threadLoop() local
7353 lockEffectChains_l(effectChains); in threadLoop()
7358 size_t size = effectChains.size(); in threadLoop()
7361 effectChains[i]->process_l(); in threadLoop()
7712 unlockEffectChains(effectChains); in threadLoop()
9409 Vector< sp<EffectChain> > effectChains; in threadLoop() local
9447 lockEffectChains_l(effectChains); in threadLoop()
9450 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
9451 effectChains[i]->process_l(); // Thread is not locked, but effect chain is locked in threadLoop()
9455 unlockEffectChains(effectChains); in threadLoop()