Lines Matching refs:pointerAlpha
52 mLocked.pointerAlpha = 0.0f; // pointer is initially faded in MouseCursorController()
167 mLocked.pointerAlpha = 0.0f; in fade()
184 mLocked.pointerAlpha = 1.0f; in unfade()
321 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION; in doFadingAnimationLocked()
322 if (mLocked.pointerAlpha <= 0.0f) { in doFadingAnimationLocked()
323 mLocked.pointerAlpha = 0.0f; in doFadingAnimationLocked()
330 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION; in doFadingAnimationLocked()
331 if (mLocked.pointerAlpha >= 1.0f) { in doFadingAnimationLocked()
332 mLocked.pointerAlpha = 1.0f; in doFadingAnimationLocked()
378 if (mLocked.pointerAlpha > 0) { in updatePointerLocked()
379 mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); in updatePointerLocked()