Lines Matching refs:y
30 public float y; field in Float4
39 this.y = data.y; in Float4()
44 public Float4(float x, float y, float z, float w) { in Float4() argument
46 this.y = y; in Float4()
61 res.y = a.y + b.y; in add()
75 y += value.y; in add()
87 y += value; in add()
102 res.y = a.y + b; in add()
116 y -= value.y; in sub()
128 y -= value; in sub()
143 res.y = a.y - b; in sub()
160 res.y = a.y - b.y; in sub()
174 y *= value.y; in mul()
186 y *= value; in mul()
201 res.y = a.y * b.y; in mul()
218 res.y = a.y * b; in mul()
232 y /= value.y; in div()
244 y /= value; in div()
259 res.y = a.y / b; in div()
276 res.y = a.y / b.y; in div()
290 return (x * a.x) + (y * a.y) + (z * a.z) + (w * a.w); in dotProduct()
301 return (b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w); in dotProduct()
312 y += a.y * factor; in addMultiple()
324 this.y = a.y; in set()
334 y = -y; in negate()
354 return x + y + z + w; in elementSum()
368 return y; in get()
390 y = value; in setAt()
415 y += value; in addAt()
436 public void setValues(float x, float y, float z, float w) { in setValues() argument
438 this.y = y; in setValues()
451 data[offset + 1] = y; in copyTo()