Lines Matching refs:b
76 public static Long4 add(Long4 a, Long4 b) { in add() argument
78 result.x = a.x + b.x; in add()
79 result.y = a.y + b.y; in add()
80 result.z = a.z + b.z; in add()
81 result.w = a.w + b.w; in add()
105 public static Long4 add(Long4 a, long b) { in add() argument
107 result.x = a.x + b; in add()
108 result.y = a.y + b; in add()
109 result.z = a.z + b; in add()
110 result.w = a.w + b; in add()
134 public static Long4 sub(Long4 a, Long4 b) { in sub() argument
136 result.x = a.x - b.x; in sub()
137 result.y = a.y - b.y; in sub()
138 result.z = a.z - b.z; in sub()
139 result.w = a.w - b.w; in sub()
163 public static Long4 sub(Long4 a, long b) { in sub() argument
165 result.x = a.x - b; in sub()
166 result.y = a.y - b; in sub()
167 result.z = a.z - b; in sub()
168 result.w = a.w - b; in sub()
192 public static Long4 mul(Long4 a, Long4 b) { in mul() argument
194 result.x = a.x * b.x; in mul()
195 result.y = a.y * b.y; in mul()
196 result.z = a.z * b.z; in mul()
197 result.w = a.w * b.w; in mul()
221 public static Long4 mul(Long4 a, long b) { in mul() argument
223 result.x = a.x * b; in mul()
224 result.y = a.y * b; in mul()
225 result.z = a.z * b; in mul()
226 result.w = a.w * b; in mul()
250 public static Long4 div(Long4 a, Long4 b) { in div() argument
252 result.x = a.x / b.x; in div()
253 result.y = a.y / b.y; in div()
254 result.z = a.z / b.z; in div()
255 result.w = a.w / b.w; in div()
279 public static Long4 div(Long4 a, long b) { in div() argument
281 result.x = a.x / b; in div()
282 result.y = a.y / b; in div()
283 result.z = a.z / b; in div()
284 result.w = a.w / b; in div()
308 public static Long4 mod(Long4 a, Long4 b) { in mod() argument
310 result.x = a.x % b.x; in mod()
311 result.y = a.y % b.y; in mod()
312 result.z = a.z % b.z; in mod()
313 result.w = a.w % b.w; in mod()
337 public static Long4 mod(Long4 a, long b) { in mod() argument
339 result.x = a.x % b; in mod()
340 result.y = a.y % b; in mod()
341 result.z = a.z % b; in mod()
342 result.w = a.w % b; in mod()
383 public static long dotProduct(Long4 a, Long4 b) { in dotProduct() argument
384 return (long)((b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w)); in dotProduct()
420 public void setValues(long a, long b, long c, long d) { in setValues() argument
422 this.y = b; in setValues()