Lines Matching refs:touchedWindow
2186 for (const TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked() local
2187 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
2189 if (!checkInjectionPermission(touchedWindow.windowHandle, entry.injectionState)) { in findTouchedWindowTargetsLocked()
2216 for (const TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked() local
2217 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in findTouchedWindowTargetsLocked()
2218 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle; in findTouchedWindowTargetsLocked()
2260 for (const TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked() local
2261 addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags, in findTouchedWindowTargetsLocked()
2262 touchedWindow.pointerIds, inputTargets); in findTouchedWindowTargetsLocked()
2332 TouchedWindow& touchedWindow = tempTouchState.windows[i]; in findTouchedWindowTargetsLocked() local
2333 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) { in findTouchedWindowTargetsLocked()
2334 touchedWindow.pointerIds.clearBit(pointerId); in findTouchedWindowTargetsLocked()
2335 if (touchedWindow.pointerIds.isEmpty()) { in findTouchedWindowTargetsLocked()
4540 TouchedWindow& touchedWindow = state.windows[i]; in setInputWindowsLocked() local
4541 if (getWindowHandleLocked(touchedWindow.windowHandle) == nullptr) { in setInputWindowsLocked()
4544 touchedWindow.windowHandle->getName().c_str(), displayId); in setInputWindowsLocked()
4547 getInputChannelLocked(touchedWindow.windowHandle->getToken()); in setInputWindowsLocked()
4812 const TouchedWindow& touchedWindow = state.windows[i]; in transferTouchFocus() local
4813 if (touchedWindow.windowHandle == fromWindowHandle) { in transferTouchFocus()
4814 int32_t oldTargetFlags = touchedWindow.targetFlags; in transferTouchFocus()
4815 BitSet32 pointerIds = touchedWindow.pointerIds; in transferTouchFocus()
4891 const TouchedWindow& touchedWindow = state.windows[0]; in transferTouch() local
4892 fromToken = touchedWindow.windowHandle->getToken(); in transferTouch()
4981 const TouchedWindow& touchedWindow = state.windows[i]; in dumpDispatchStateLocked() local
4984 i, touchedWindow.windowHandle->getName().c_str(), in dumpDispatchStateLocked()
4985 touchedWindow.pointerIds.value, touchedWindow.targetFlags); in dumpDispatchStateLocked()