Lines Matching refs:layerId
132 const int32_t layerId(getLayerId(layer)); in addInitialSurfaceStateLocked() local
133 addPositionLocked(transaction, layerId, layer->mDrawingState.transform.tx(), in addInitialSurfaceStateLocked()
135 addDepthLocked(transaction, layerId, layer->mDrawingState.z); in addInitialSurfaceStateLocked()
136 addAlphaLocked(transaction, layerId, layer->mDrawingState.color.a); in addInitialSurfaceStateLocked()
137 addTransparentRegionLocked(transaction, layerId, in addInitialSurfaceStateLocked()
139 addLayerStackLocked(transaction, layerId, layer->mDrawingState.layerStack); in addInitialSurfaceStateLocked()
140 addCropLocked(transaction, layerId, layer->mDrawingState.crop); in addInitialSurfaceStateLocked()
141 addCornerRadiusLocked(transaction, layerId, layer->mDrawingState.cornerRadius); in addInitialSurfaceStateLocked()
142 addBackgroundBlurRadiusLocked(transaction, layerId, layer->mDrawingState.backgroundBlurRadius); in addInitialSurfaceStateLocked()
143 addBlurRegionsLocked(transaction, layerId, layer->mDrawingState.blurRegions); in addInitialSurfaceStateLocked()
144 addFlagsLocked(transaction, layerId, layer->mDrawingState.flags, in addInitialSurfaceStateLocked()
147 addReparentLocked(transaction, layerId, getLayerIdFromWeakRef(layer->mDrawingParent)); in addInitialSurfaceStateLocked()
148 addRelativeParentLocked(transaction, layerId, in addInitialSurfaceStateLocked()
151 addShadowRadiusLocked(transaction, layerId, layer->mDrawingState.shadowRadius); in addInitialSurfaceStateLocked()
152 addTrustedOverlayLocked(transaction, layerId, layer->mDrawingState.isTrustedOverlay); in addInitialSurfaceStateLocked()
222 int32_t layerId) in createSurfaceChangeLocked() argument
225 change->set_id(layerId); in createSurfaceChangeLocked()
251 void SurfaceInterceptor::addPositionLocked(Transaction* transaction, int32_t layerId, in addPositionLocked() argument
254 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addPositionLocked()
260 void SurfaceInterceptor::addDepthLocked(Transaction* transaction, int32_t layerId, in addDepthLocked() argument
263 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addDepthLocked()
268 void SurfaceInterceptor::addSizeLocked(Transaction* transaction, int32_t layerId, uint32_t w, in addSizeLocked() argument
271 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addSizeLocked()
277 void SurfaceInterceptor::addAlphaLocked(Transaction* transaction, int32_t layerId, in addAlphaLocked() argument
280 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addAlphaLocked()
285 void SurfaceInterceptor::addMatrixLocked(Transaction* transaction, int32_t layerId, in addMatrixLocked() argument
288 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addMatrixLocked()
297 int32_t layerId, const Region& transRegion) in addTransparentRegionLocked() argument
299 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addTransparentRegionLocked()
308 void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags, in addFlagsLocked() argument
312 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addFlagsLocked()
317 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addFlagsLocked()
322 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addFlagsLocked()
328 void SurfaceInterceptor::addLayerStackLocked(Transaction* transaction, int32_t layerId, in addLayerStackLocked() argument
331 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addLayerStackLocked()
336 void SurfaceInterceptor::addCropLocked(Transaction* transaction, int32_t layerId, in addCropLocked() argument
339 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addCropLocked()
345 void SurfaceInterceptor::addCornerRadiusLocked(Transaction* transaction, int32_t layerId, in addCornerRadiusLocked() argument
348 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addCornerRadiusLocked()
353 void SurfaceInterceptor::addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId, in addBackgroundBlurRadiusLocked() argument
355 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addBackgroundBlurRadiusLocked()
360 void SurfaceInterceptor::addBlurRegionsLocked(Transaction* transaction, int32_t layerId, in addBlurRegionsLocked() argument
362 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addBlurRegionsLocked()
379 void SurfaceInterceptor::addReparentLocked(Transaction* transaction, int32_t layerId, in addReparentLocked() argument
381 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addReparentLocked()
386 void SurfaceInterceptor::addRelativeParentLocked(Transaction* transaction, int32_t layerId, in addRelativeParentLocked() argument
388 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addRelativeParentLocked()
394 void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId, in addShadowRadiusLocked() argument
396 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addShadowRadiusLocked()
401 void SurfaceInterceptor::addTrustedOverlayLocked(Transaction* transaction, int32_t layerId, in addTrustedOverlayLocked() argument
403 SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); in addTrustedOverlayLocked()
418 const int32_t layerId(getLayerId(layer)); in addSurfaceChangesLocked() local
421 addPositionLocked(transaction, layerId, state.x, state.y); in addSurfaceChangesLocked()
424 addDepthLocked(transaction, layerId, state.z); in addSurfaceChangesLocked()
427 addSizeLocked(transaction, layerId, state.w, state.h); in addSurfaceChangesLocked()
430 addAlphaLocked(transaction, layerId, state.alpha); in addSurfaceChangesLocked()
433 addMatrixLocked(transaction, layerId, state.matrix); in addSurfaceChangesLocked()
436 addTransparentRegionLocked(transaction, layerId, state.transparentRegion); in addSurfaceChangesLocked()
439 addFlagsLocked(transaction, layerId, state.flags, state.mask); in addSurfaceChangesLocked()
442 addLayerStackLocked(transaction, layerId, state.layerStack); in addSurfaceChangesLocked()
445 addCropLocked(transaction, layerId, state.crop); in addSurfaceChangesLocked()
448 addCornerRadiusLocked(transaction, layerId, state.cornerRadius); in addSurfaceChangesLocked()
451 addBackgroundBlurRadiusLocked(transaction, layerId, state.backgroundBlurRadius); in addSurfaceChangesLocked()
454 addBlurRegionsLocked(transaction, layerId, state.blurRegions); in addSurfaceChangesLocked()
460 addReparentLocked(transaction, layerId, getLayerIdFromHandle(parentHandle)); in addSurfaceChangesLocked()
463 addRelativeParentLocked(transaction, layerId, in addSurfaceChangesLocked()
469 addShadowRadiusLocked(transaction, layerId, state.shadowRadius); in addSurfaceChangesLocked()
472 addTrustedOverlayLocked(transaction, layerId, state.isTrustedOverlay); in addSurfaceChangesLocked()
536 void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, int32_t layerId, in addBufferUpdateLocked() argument
540 update->set_id(layerId); in addBufferUpdateLocked()
664 void SurfaceInterceptor::saveBufferUpdate(int32_t layerId, uint32_t width, in saveBufferUpdate() argument
672 addBufferUpdateLocked(createTraceIncrementLocked(), layerId, width, height, frameNumber); in saveBufferUpdate()