Lines Matching refs:ct
81 for (uint32_t ct=0; ct < mRSMesh->mHal.state.vertexBuffersCount; ct++) { in init() local
82 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()
83 for (uint32_t ct=0; ct < elem->mHal.state.fieldsCount; ct++) { in init() local
84 if (isValidGLComponent(elem, ct)) { in init()
104 for (uint32_t ct=0; ct < mRSMesh->mHal.state.vertexBuffersCount; ct++) { in init() local
105 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()
124 mAttribAllocationIndex[userNum] = ct; in init()
139 for (uint32_t ct=0; ct < mRSMesh->mHal.state.vertexBuffersCount; ct++) { in renderPrimitiveRange() local
140 const Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[ct]; in renderPrimitiveRange()
148 for (uint32_t ct=0; ct < mAttribCount; ct++) { in renderPrimitiveRange() local
149 uint32_t allocIndex = mAttribAllocationIndex[ct]; in renderPrimitiveRange()
154 mAttribs[ct].buffer = drvAlloc->bufferID; in renderPrimitiveRange()
155 mAttribs[ct].ptr = nullptr; in renderPrimitiveRange()
157 mAttribs[ct].buffer = 0; in renderPrimitiveRange()
158 mAttribs[ct].ptr = (const uint8_t*)alloc->mHal.drvState.lod[0].mallocPtr; in renderPrimitiveRange()