Context: glTexImage2D
Context->Texture: setImage
Texture-->Framebuffer: onSubjectStateChange
Note over Framebuffer: cache update
Framebuffer-->Context: onSubjectStateChange
Note over Context: cache update
]]>AppAppContextContextFramebufferFramebufferTextureTextureglTexImage2DsetImageonSubjectStateChangecache updateonSubjectStateChangecache update