// // Copyright 2013 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "SampleApplication.h" #include "util/EGLWindow.h" #include "util/gles_loader_autogen.h" #include "util/random_utils.h" #include "util/test_utils.h" #include #include #include namespace { const char *kUseAngleArg = "--use-angle="; using DisplayTypeInfo = std::pair; const DisplayTypeInfo kDisplayTypes[] = { {"d3d9", EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE}, {"d3d11", EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE}, {"gl", EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE}, {"gles", EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE}, {"metal", EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE}, {"null", EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE}, {"swiftshader", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE}, {"vulkan", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE}, }; EGLint GetDisplayTypeFromArg(const char *displayTypeArg) { for (const auto &displayTypeInfo : kDisplayTypes) { if (strcmp(displayTypeInfo.first, displayTypeArg) == 0) { std::cout << "Using ANGLE back-end API: " << displayTypeInfo.first << std::endl; return displayTypeInfo.second; } } std::cout << "Unknown ANGLE back-end API: " << displayTypeArg << std::endl; return EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE; } EGLint GetDeviceTypeFromArg(const char *displayTypeArg) { if (strcmp(displayTypeArg, "swiftshader") == 0) { return EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE; } else { return EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE; } } } // anonymous namespace SampleApplication::SampleApplication(std::string name, int argc, char **argv, EGLint glesMajorVersion, EGLint glesMinorVersion, uint32_t width, uint32_t height) : mName(std::move(name)), mWidth(width), mHeight(height), mRunning(false), mEGLWindow(nullptr), mOSWindow(nullptr) { mPlatformParams.renderer = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE; if (argc > 1 && strncmp(argv[1], kUseAngleArg, strlen(kUseAngleArg)) == 0) { const char *arg = argv[1] + strlen(kUseAngleArg); mPlatformParams.renderer = GetDisplayTypeFromArg(arg); mPlatformParams.deviceType = GetDeviceTypeFromArg(arg); } // Load EGL library so we can initialize the display. mEntryPointsLib.reset( angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME, angle::SearchType::ApplicationDir)); mEGLWindow = EGLWindow::New(glesMajorVersion, glesMinorVersion); mOSWindow = OSWindow::New(); } SampleApplication::~SampleApplication() { EGLWindow::Delete(&mEGLWindow); OSWindow::Delete(&mOSWindow); } bool SampleApplication::initialize() { return true; } void SampleApplication::destroy() {} void SampleApplication::step(float dt, double totalTime) {} void SampleApplication::draw() {} void SampleApplication::swap() { mEGLWindow->swap(); } OSWindow *SampleApplication::getWindow() const { return mOSWindow; } EGLConfig SampleApplication::getConfig() const { return mEGLWindow->getConfig(); } EGLDisplay SampleApplication::getDisplay() const { return mEGLWindow->getDisplay(); } EGLSurface SampleApplication::getSurface() const { return mEGLWindow->getSurface(); } EGLContext SampleApplication::getContext() const { return mEGLWindow->getContext(); } int SampleApplication::run() { if (!mOSWindow->initialize(mName, mWidth, mHeight)) { return -1; } mOSWindow->setVisible(true); ConfigParameters configParams; configParams.redBits = 8; configParams.greenBits = 8; configParams.blueBits = 8; configParams.alphaBits = 8; configParams.depthBits = 24; configParams.stencilBits = 8; if (!mEGLWindow->initializeGL(mOSWindow, mEntryPointsLib.get(), angle::GLESDriverType::AngleEGL, mPlatformParams, configParams)) { return -1; } // Disable vsync if (!mEGLWindow->setSwapInterval(0)) { return -1; } angle::LoadGLES(eglGetProcAddress); mRunning = true; int result = 0; if (!initialize()) { mRunning = false; result = -1; } mTimer.start(); double prevTime = 0.0; while (mRunning) { double elapsedTime = mTimer.getElapsedTime(); double deltaTime = elapsedTime - prevTime; step(static_cast(deltaTime), elapsedTime); // Clear events that the application did not process from this frame Event event; while (popEvent(&event)) { // If the application did not catch a close event, close now switch (event.Type) { case Event::EVENT_CLOSED: exit(); break; case Event::EVENT_KEY_RELEASED: onKeyUp(event.Key); break; case Event::EVENT_KEY_PRESSED: onKeyDown(event.Key); break; default: break; } } if (!mRunning) { break; } draw(); swap(); mOSWindow->messageLoop(); prevTime = elapsedTime; } destroy(); mEGLWindow->destroyGL(); mOSWindow->destroy(); return result; } void SampleApplication::exit() { mRunning = false; } bool SampleApplication::popEvent(Event *event) { return mOSWindow->popEvent(event); } void SampleApplication::onKeyUp(const Event::KeyEvent &keyEvent) { // Default no-op. } void SampleApplication::onKeyDown(const Event::KeyEvent &keyEvent) { // Default no-op. }