// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // ContextEAGL: // iOS-specific subclass of ContextGL. // #ifndef LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_ #define LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_ #include "libANGLE/renderer/gl/ContextGL.h" #include "libANGLE/renderer/gl/RendererGL.h" namespace rx { class ContextEAGL : public ContextGL { public: ContextEAGL(const gl::State &state, gl::ErrorSet *errorSet, const std::shared_ptr &renderer); }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_EAGL_CONTEXTEAGL_H_