// // Copyright 2018 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "libANGLE/renderer/gl/egl/RendererEGL.h" #include "libANGLE/renderer/gl/egl/DisplayEGL.h" namespace rx { RendererEGL::RendererEGL(std::unique_ptr functionsGL, const egl::AttributeMap &attribMap, DisplayEGL *display, EGLContext context, const native_egl::AttributeVector attribs) : RendererGL(std::move(functionsGL), attribMap, display), mDisplay(display), mContext(context), mAttribs(attribs) {} RendererEGL::~RendererEGL() { mDisplay->destroyNativeContext(mContext); mContext = nullptr; } EGLContext RendererEGL::getContext() const { return mContext; } WorkerContext *RendererEGL::createWorkerContext(std::string *infoLog) { return mDisplay->createWorkerContext(infoLog, mContext, mAttribs); } } // namespace rx