// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayGLX.h: GLX implementation of egl::Display #ifndef LIBANGLE_RENDERER_GL_GLX_DISPLAYGLX_H_ #define LIBANGLE_RENDERER_GL_GLX_DISPLAYGLX_H_ #include #include #include "common/Optional.h" #include "libANGLE/renderer/gl/DisplayGL.h" #include "libANGLE/renderer/gl/glx/FunctionsGLX.h" namespace rx { class FunctionsGLX; class WorkerContext; struct SwapControlData; class DisplayGLX : public DisplayGL { public: DisplayGLX(const egl::DisplayState &state); ~DisplayGLX() override; egl::Error initialize(egl::Display *display) override; void terminate() override; egl::Error makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override; SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, EGLNativeWindowType window, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, EGLenum buftype, EGLClientBuffer clientBuffer, const egl::AttributeMap &attribs) override; SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, NativePixmapType nativePixmap, const egl::AttributeMap &attribs) override; ContextImpl *createContext(const gl::State &state, gl::ErrorSet *errorSet, const egl::Config *configuration, const gl::Context *shareContext, const egl::AttributeMap &attribs) override; egl::ConfigSet generateConfigs() override; bool testDeviceLost() override; egl::Error restoreLostDevice(const egl::Display *display) override; bool isValidNativeWindow(EGLNativeWindowType window) const override; DeviceImpl *createDevice() override; std::string getVendorString() const override; egl::Error waitClient(const gl::Context *context) override; egl::Error waitNative(const gl::Context *context, EGLint engine) override; gl::Version getMaxSupportedESVersion() const override; // Synchronizes with the X server, if the display has been opened by ANGLE. // Calling this is required at the end of every functions that does buffered // X calls (not for glX calls) otherwise there might be race conditions // between the application's display and ANGLE's one. void syncXCommands() const; // Depending on the supported GLX extension, swap interval can be set // globally or per drawable. This function will make sure the drawable's // swap interval is the one required so that the subsequent swapBuffers // acts as expected. void setSwapInterval(glx::Drawable drawable, SwapControlData *data); bool isValidWindowVisualId(unsigned long visualId) const; WorkerContext *createWorkerContext(std::string *infoLog); void initializeFrontendFeatures(angle::FrontendFeatures *features) const override; void populateFeatureList(angle::FeatureList *features) override; private: egl::Error initializeContext(glx::FBConfig config, const egl::AttributeMap &eglAttributes, glx::Context *context); void generateExtensions(egl::DisplayExtensions *outExtensions) const override; void generateCaps(egl::Caps *outCaps) const override; egl::Error makeCurrentSurfaceless(gl::Context *context) override; int getGLXFBConfigAttrib(glx::FBConfig config, int attrib) const; egl::Error createContextAttribs(glx::FBConfig, const Optional &version, int profileMask, glx::Context *context); std::shared_ptr mRenderer; std::map configIdToGLXConfig; EGLint mRequestedVisual; glx::FBConfig mContextConfig; std::vector mAttribs; XVisualInfo *mVisuals; glx::Context mContext; glx::Context mSharedContext; // A pbuffer the context is current on during ANGLE initialization glx::Pbuffer mDummyPbuffer; std::vector mWorkerPbufferPool; bool mUsesNewXDisplay; bool mIsMesa; bool mHasMultisample; bool mHasARBCreateContext; bool mHasARBCreateContextProfile; bool mHasARBCreateContextRobustness; bool mHasEXTCreateContextES2Profile; enum class SwapControl { Absent, EXT, Mesa, SGI, }; SwapControl mSwapControl; int mMinSwapInterval; int mMaxSwapInterval; int mCurrentSwapInterval; glx::Drawable mCurrentDrawable; FunctionsGLX mGLX; Display *mXDisplay; egl::Display *mEGLDisplay; }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_GLX_DISPLAYGLX_H_