// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RendererGLX.cpp: Implements the class methods for RendererGLX. #include "libANGLE/renderer/gl/glx/RendererGLX.h" #include "libANGLE/renderer/gl/glx/DisplayGLX.h" namespace rx { RendererGLX::RendererGLX(std::unique_ptr functions, const egl::AttributeMap &attribMap, DisplayGLX *display) : RendererGL(std::move(functions), attribMap, display), mDisplay(display) {} RendererGLX::~RendererGLX() {} WorkerContext *RendererGLX::createWorkerContext(std::string *infoLog) { return mDisplay->createWorkerContext(infoLog); } } // namespace rx