// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RenderBufferMtl.h: // Defines the class interface for RenderBufferMtl, implementing RenderBufferImpl. // #ifndef LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_ #define LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_ #include "libANGLE/renderer/RenderbufferImpl.h" #include "libANGLE/renderer/metal/RenderTargetMtl.h" #include "libANGLE/renderer/metal/mtl_resources.h" namespace rx { class RenderbufferMtl : public RenderbufferImpl { public: RenderbufferMtl(const gl::RenderbufferState &state); ~RenderbufferMtl() override; void onDestroy(const gl::Context *context) override; angle::Result setStorage(const gl::Context *context, GLenum internalformat, size_t width, size_t height) override; angle::Result setStorageMultisample(const gl::Context *context, size_t samples, GLenum internalformat, size_t width, size_t height) override; angle::Result setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override; angle::Result getAttachmentRenderTarget(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex, GLsizei samples, FramebufferAttachmentRenderTarget **rtOut) override; angle::Result initializeContents(const gl::Context *context, const gl::ImageIndex &imageIndex) override; private: angle::Result setStorageImpl(const gl::Context *context, size_t samples, GLenum internalformat, size_t width, size_t height); void releaseTexture(); mtl::Format mFormat; mtl::TextureRef mTexture; RenderTargetMtl mRenderTarget; }; } // namespace rx #endif /* LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_ */