// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RenderbufferVk.h: // Defines the class interface for RenderbufferVk, implementing RenderbufferImpl. // #ifndef LIBANGLE_RENDERER_VULKAN_RENDERBUFFERVK_H_ #define LIBANGLE_RENDERER_VULKAN_RENDERBUFFERVK_H_ #include "libANGLE/renderer/RenderbufferImpl.h" #include "libANGLE/renderer/vulkan/RenderTargetVk.h" #include "libANGLE/renderer/vulkan/vk_helpers.h" namespace rx { class RenderbufferVk : public RenderbufferImpl, public angle::ObserverInterface { public: RenderbufferVk(const gl::RenderbufferState &state); ~RenderbufferVk() override; void onDestroy(const gl::Context *context) override; angle::Result setStorage(const gl::Context *context, GLenum internalformat, size_t width, size_t height) override; angle::Result setStorageMultisample(const gl::Context *context, size_t samples, GLenum internalformat, size_t width, size_t height) override; angle::Result setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override; angle::Result getAttachmentRenderTarget(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex, GLsizei samples, FramebufferAttachmentRenderTarget **rtOut) override; angle::Result initializeContents(const gl::Context *context, const gl::ImageIndex &imageIndex) override; vk::ImageHelper *getImage() const { return mImage; } void releaseOwnershipOfImage(const gl::Context *context); GLenum getColorReadFormat(const gl::Context *context) override; GLenum getColorReadType(const gl::Context *context) override; angle::Result getRenderbufferImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, GLenum format, GLenum type, void *pixels) override; private: void releaseAndDeleteImage(ContextVk *contextVk); void releaseImage(ContextVk *contextVk); angle::Result setStorageImpl(const gl::Context *context, size_t samples, GLenum internalformat, size_t width, size_t height); const gl::InternalFormat &getImplementationSizedFormat() const; // We monitor the staging buffer for changes. This handles staged data from outside this class. void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override; bool mOwnsImage; vk::ImageHelper *mImage; vk::ImageViewHelper mImageViews; RenderTargetVk mRenderTarget; angle::ObserverBinding mImageObserverBinding; }; } // namespace rx #endif // LIBANGLE_RENDERER_VULKAN_RENDERBUFFERVK_H_