// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // SamplerVk.h: // Defines the class interface for SamplerVk, implementing SamplerImpl. // #ifndef LIBANGLE_RENDERER_VULKAN_SAMPLERVK_H_ #define LIBANGLE_RENDERER_VULKAN_SAMPLERVK_H_ #include "libANGLE/renderer/SamplerImpl.h" #include "libANGLE/renderer/vulkan/ContextVk.h" #include "libANGLE/renderer/vulkan/vk_helpers.h" namespace rx { class SamplerVk : public SamplerImpl { public: SamplerVk(const gl::SamplerState &state); ~SamplerVk() override; void onDestroy(const gl::Context *context) override; angle::Result syncState(const gl::Context *context, const bool dirty) override; const vk::Sampler &getSampler() const { ASSERT(mSampler.valid()); return mSampler.get(); } Serial getSerial() const { return mSerial; } private: vk::BindingPointer mSampler; // The serial is used for cache indexing. Serial mSerial; }; } // namespace rx #endif // LIBANGLE_RENDERER_VULKAN_SAMPLERVK_H_