// // Copyright (c) 2017 The Khronos Group Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "testBase.h" #include "common.h" #if defined( __APPLE__ ) #include #else #include #include #endif #include using namespace std; #pragma mark - #pragma mark _2D depth read tests void calc_depth_size_descriptors(sizevec_t* sizes, size_t nsizes) { // Need to limit texture size according to GL device properties GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, size; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, &maxTextureRectangleSize); size = min(maxTextureSize, maxTextureRectangleSize); RandomSeed seed( gRandomSeed ); // Generate some random sizes (within reasonable ranges) for (size_t i = 0; i < nsizes; i++) { sizes[i].width = random_in_range( 2, min(size, 1<<(i+4)), seed ); sizes[i].height = random_in_range( 2, min(size, 1<<(i+4)), seed ); sizes[i].depth = 1; } } void calc_depth_array_size_descriptors(sizevec_t* sizes, size_t nsizes) { // Need to limit texture size according to GL device properties GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, maxTextureLayers = 16, size; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, &maxTextureRectangleSize); glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); size = min(maxTextureSize, maxTextureRectangleSize); RandomSeed seed( gRandomSeed ); // Generate some random sizes (within reasonable ranges) for (size_t i = 0; i < nsizes; i++) { sizes[i].width = random_in_range( 2, min(size, 1<<(i+4)), seed ); sizes[i].height = random_in_range( 2, min(size, 1<<(i+4)), seed ); sizes[i].depth = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed ); } } int test_images_read_2D_depth( cl_device_id device, cl_context context, cl_command_queue queue, int numElements ) { if (!is_extension_available(device, "cl_khr_gl_depth_images")) { log_info("Test not run because 'cl_khr_gl_depth_images' extension is not supported by the tested device\n"); return 0; } RandomSeed seed( gRandomSeed ); GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT }; size_t ntargets = sizeof(targets) / sizeof(targets[0]); size_t nformats = sizeof(depth_formats) / sizeof(depth_formats[0]); const size_t nsizes = 8; sizevec_t sizes[nsizes]; calc_depth_size_descriptors(sizes, nsizes); return test_images_read_common(device, context, queue, depth_formats, nformats, targets, ntargets, sizes, nsizes); } #pragma mark - #pragma mark _2D depth write tests int test_images_write_2D_depth( cl_device_id device, cl_context context, cl_command_queue queue, int numElements ) { if (!is_extension_available(device, "cl_khr_gl_depth_images")) { log_info("Test not run because 'cl_khr_gl_depth_images' extension is not supported by the tested device\n"); return 0; } GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT }; size_t ntargets = sizeof(targets) / sizeof(targets[0]); size_t nformats = sizeof(depth_formats) / sizeof(depth_formats[0]); const size_t nsizes = 8; sizevec_t sizes[nsizes]; calc_depth_size_descriptors(sizes, nsizes); return test_images_write_common( device, context, queue, depth_formats, nformats, targets, ntargets, sizes, nsizes ); } int test_images_read_2Darray_depth( cl_device_id device, cl_context context, cl_command_queue queue, int ) { if (!is_extension_available(device, "cl_khr_gl_depth_images")) { log_info("Test not run because 'cl_khr_gl_depth_images' extension is not supported by the tested device\n"); return 0; } size_t nformats = sizeof(depth_formats) / sizeof(depth_formats[0]); GLenum targets[] = { GL_TEXTURE_2D_ARRAY }; size_t ntargets = sizeof(targets) / sizeof(targets[0]); const size_t nsizes = 6; sizevec_t sizes[nsizes]; calc_depth_array_size_descriptors(sizes, nsizes); return test_images_read_common(device, context, queue, depth_formats, nformats, targets, ntargets, sizes, nsizes); } int test_images_write_2Darray_depth( cl_device_id device, cl_context context, cl_command_queue queue, int numElements ) { if (!is_extension_available(device, "cl_khr_gl_depth_images")) { log_info("Test not run because 'cl_khr_gl_depth_images' extension is not supported by the tested device\n"); return 0; } // FIXME: Query for 2D image array write support. GLenum targets[] = { GL_TEXTURE_2D_ARRAY }; size_t ntargets = sizeof(targets) / sizeof(targets[0]); size_t nformats = sizeof(depth_formats) / sizeof(depth_formats[0]); const size_t nsizes = 6; sizevec_t sizes[nsizes]; calc_depth_array_size_descriptors(sizes, nsizes); return test_images_write_common( device, context, queue, depth_formats, nformats, targets, ntargets, sizes, nsizes ); }