// Auto-generated file. Do not edit! // Template: src/f32-dwconv/up-scalar.c.in // Generator: tools/xngen // // Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_dwconv_minmax_ukernel_up1x25__wasm( size_t channels, size_t output_width, const float** input, const float* weights, float* output, size_t input_stride, size_t output_increment, size_t input_offset, const float* zero, const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(channels != 0); assert(output_width != 0); const float vmin = params->scalar.min; const float vmax = params->scalar.max; do { const float* i0 = input[0]; assert(i0 != NULL); if XNN_UNPREDICTABLE(i0 != zero) { i0 = (const float*) ((uintptr_t) i0 + input_offset); } const float* i1 = input[1]; assert(i1 != NULL); if XNN_UNPREDICTABLE(i1 != zero) { i1 = (const float*) ((uintptr_t) i1 + input_offset); } const float* i2 = input[2]; assert(i2 != NULL); if XNN_UNPREDICTABLE(i2 != zero) { i2 = (const float*) ((uintptr_t) i2 + input_offset); } const float* i3 = input[3]; assert(i3 != NULL); if XNN_UNPREDICTABLE(i3 != zero) { i3 = (const float*) ((uintptr_t) i3 + input_offset); } const float* i4 = input[4]; assert(i4 != NULL); if XNN_UNPREDICTABLE(i4 != zero) { i4 = (const float*) ((uintptr_t) i4 + input_offset); } const float* i5 = input[5]; assert(i5 != NULL); if XNN_UNPREDICTABLE(i5 != zero) { i5 = (const float*) ((uintptr_t) i5 + input_offset); } const float* i6 = input[6]; assert(i6 != NULL); if XNN_UNPREDICTABLE(i6 != zero) { i6 = (const float*) ((uintptr_t) i6 + input_offset); } const float* i7 = input[7]; assert(i7 != NULL); if XNN_UNPREDICTABLE(i7 != zero) { i7 = (const float*) ((uintptr_t) i7 + input_offset); } const float* i8 = input[8]; assert(i8 != NULL); if XNN_UNPREDICTABLE(i8 != zero) { i8 = (const float*) ((uintptr_t) i8 + input_offset); } const float* i9 = input[9]; assert(i9 != NULL); if XNN_UNPREDICTABLE(i9 != zero) { i9 = (const float*) ((uintptr_t) i9 + input_offset); } const float* i10 = input[10]; assert(i10 != NULL); if XNN_UNPREDICTABLE(i10 != zero) { i10 = (const float*) ((uintptr_t) i10 + input_offset); } const float* i11 = input[11]; assert(i11 != NULL); if XNN_UNPREDICTABLE(i11 != zero) { i11 = (const float*) ((uintptr_t) i11 + input_offset); } const float* i12 = input[12]; assert(i12 != NULL); if XNN_UNPREDICTABLE(i12 != zero) { i12 = (const float*) ((uintptr_t) i12 + input_offset); } const float* i13 = input[13]; assert(i13 != NULL); if XNN_UNPREDICTABLE(i13 != zero) { i13 = (const float*) ((uintptr_t) i13 + input_offset); } const float* i14 = input[14]; assert(i14 != NULL); if XNN_UNPREDICTABLE(i14 != zero) { i14 = (const float*) ((uintptr_t) i14 + input_offset); } const float* i15 = input[15]; assert(i15 != NULL); if XNN_UNPREDICTABLE(i15 != zero) { i15 = (const float*) ((uintptr_t) i15 + input_offset); } const float* i16 = input[16]; assert(i16 != NULL); if XNN_UNPREDICTABLE(i16 != zero) { i16 = (const float*) ((uintptr_t) i16 + input_offset); } const float* i17 = input[17]; assert(i17 != NULL); if XNN_UNPREDICTABLE(i17 != zero) { i17 = (const float*) ((uintptr_t) i17 + input_offset); } const float* i18 = input[18]; assert(i18 != NULL); if XNN_UNPREDICTABLE(i18 != zero) { i18 = (const float*) ((uintptr_t) i18 + input_offset); } const float* i19 = input[19]; assert(i19 != NULL); if XNN_UNPREDICTABLE(i19 != zero) { i19 = (const float*) ((uintptr_t) i19 + input_offset); } const float* i20 = input[20]; assert(i20 != NULL); if XNN_UNPREDICTABLE(i20 != zero) { i20 = (const float*) ((uintptr_t) i20 + input_offset); } const float* i21 = input[21]; assert(i21 != NULL); if XNN_UNPREDICTABLE(i21 != zero) { i21 = (const float*) ((uintptr_t) i21 + input_offset); } const float* i22 = input[22]; assert(i22 != NULL); if XNN_UNPREDICTABLE(i22 != zero) { i22 = (const float*) ((uintptr_t) i22 + input_offset); } const float* i23 = input[23]; assert(i23 != NULL); if XNN_UNPREDICTABLE(i23 != zero) { i23 = (const float*) ((uintptr_t) i23 + input_offset); } const float* i24 = input[24]; assert(i24 != NULL); if XNN_UNPREDICTABLE(i24 != zero) { i24 = (const float*) ((uintptr_t) i24 + input_offset); } input = (const float**) ((uintptr_t) input + input_stride); size_t c = channels; const float* w = weights; do { float vacc0p0 = w[0]; const float vi0 = *i0++; const float vk0 = w[1]; vacc0p0 += vi0 * vk0; const float vi1 = *i1++; const float vk1 = w[2]; vacc0p0 += vi1 * vk1; const float vi2 = *i2++; const float vk2 = w[3]; vacc0p0 += vi2 * vk2; const float vi3 = *i3++; const float vk3 = w[4]; vacc0p0 += vi3 * vk3; const float vi4 = *i4++; const float vk4 = w[5]; vacc0p0 += vi4 * vk4; const float vi5 = *i5++; const float vk5 = w[6]; vacc0p0 += vi5 * vk5; const float vi6 = *i6++; const float vk6 = w[7]; vacc0p0 += vi6 * vk6; const float vi7 = *i7++; const float vk7 = w[8]; vacc0p0 += vi7 * vk7; const float vi8 = *i8++; const float vk8 = w[9]; vacc0p0 += vi8 * vk8; const float vi9 = *i9++; const float vk9 = w[10]; vacc0p0 += vi9 * vk9; const float vi10 = *i10++; const float vk10 = w[11]; vacc0p0 += vi10 * vk10; const float vi11 = *i11++; const float vk11 = w[12]; vacc0p0 += vi11 * vk11; const float vi12 = *i12++; const float vk12 = w[13]; vacc0p0 += vi12 * vk12; const float vi13 = *i13++; const float vk13 = w[14]; vacc0p0 += vi13 * vk13; const float vi14 = *i14++; const float vk14 = w[15]; vacc0p0 += vi14 * vk14; const float vi15 = *i15++; const float vk15 = w[16]; vacc0p0 += vi15 * vk15; const float vi16 = *i16++; const float vk16 = w[17]; vacc0p0 += vi16 * vk16; const float vi17 = *i17++; const float vk17 = w[18]; vacc0p0 += vi17 * vk17; const float vi18 = *i18++; const float vk18 = w[19]; vacc0p0 += vi18 * vk18; const float vi19 = *i19++; const float vk19 = w[20]; vacc0p0 += vi19 * vk19; const float vi20 = *i20++; const float vk20 = w[21]; vacc0p0 += vi20 * vk20; const float vi21 = *i21++; const float vk21 = w[22]; vacc0p0 += vi21 * vk21; const float vi22 = *i22++; const float vk22 = w[23]; vacc0p0 += vi22 * vk22; const float vi23 = *i23++; const float vk23 = w[24]; vacc0p0 += vi23 * vk23; const float vi24 = *i24++; const float vk24 = w[25]; vacc0p0 += vi24 * vk24; w += 26; float vacc0 = __builtin_wasm_max_f32(vacc0p0, vmin); vacc0 = __builtin_wasm_min_f32(vacc0, vmax); *output++ = vacc0; } while (--c != 0); output = (float*) ((uintptr_t) output + output_increment); } while (--output_width != 0); }