// Auto-generated file. Do not edit! // Template: src/f32-dwconv2d-chw/3x3p1-sse.c.in // Generator: tools/xngen // // Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include #include void xnn_f32_dwconv2d_chw_ukernel_3x3p1__sse_1x4_acc3( size_t input_height, size_t input_width, const float* input, const float* weights, const float* zero, float* output, uint32_t padding_top, const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(input_height != 0); assert(input_width != 0); assert(input_width % sizeof(float) == 0); assert(padding_top == 1); const __m128 vmask = _mm_load_ps((const float*) params->sse.mask); const __m128 vmax = _mm_load_ps(params->sse.max); const __m128 vmin = _mm_load_ps(params->sse.min); const __m128 vbias = _mm_load1_ps(weights); const __m128 vk00 = _mm_load1_ps(weights + 1); const __m128 vk01 = _mm_load1_ps(weights + 2); const __m128 vk02 = _mm_load1_ps(weights + 3); const __m128 vk10 = _mm_load1_ps(weights + 4); const __m128 vk11 = _mm_load1_ps(weights + 5); const __m128 vk12 = _mm_load1_ps(weights + 6); const __m128 vk20 = _mm_load1_ps(weights + 7); const __m128 vk21 = _mm_load1_ps(weights + 8); const __m128 vk22 = _mm_load1_ps(weights + 9); const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float)); const float* i0 = zero; const float* i1 = input; const float* i2 = (const float*) ((uintptr_t) i1 + input_width); float* o0 = output; size_t output_height = input_height; do { if XNN_UNPREDICTABLE(output_height < 2) { i2 = zero; } // vi0x3012 = ( vi02, vi01, vi{M}0, vi{M}3 ) __m128 vi0x3012 = _mm_setzero_ps(); // vi1x3012 = ( vi12, vi11, vi{M}0, vi{M}3 ) __m128 vi1x3012 = _mm_setzero_ps(); // vi2x3012 = ( vi22, vi21, vi{M}0, vi{M}3 ) __m128 vi2x3012 = _mm_setzero_ps(); __m128 vi0x4567 = _mm_loadu_ps(i0); i0 += 4; __m128 vi1x4567 = _mm_loadu_ps(i1); i1 += 4; __m128 vi2x4567 = _mm_loadu_ps(i2); i2 += 4; size_t w = input_width; for (; w > 4 * sizeof(float); w -= 4 * sizeof(float)) { // vi0x89AB = ( vi0B, vi0A, vi09, vi08 ) const __m128 vi0x89AB = _mm_loadu_ps(i0); i0 += 4; // vi1x89AB = ( vi1B, vi1A, vi19, vi18 ) const __m128 vi1x89AB = _mm_loadu_ps(i1); i1 += 4; // vi2x89AB = ( vi2B, vi2A, vi29, vi28 ) const __m128 vi2x89AB = _mm_loadu_ps(i2); i2 += 4; // vi0x7456 = ( vi06, vi05, vi04, vi07 ) const __m128 vi0x7456 = _mm_shuffle_ps(vi0x4567, vi0x4567, _MM_SHUFFLE(2, 1, 0, 3)); // vi1x7456 = ( vi16, vi15, vi14, vi17 ) const __m128 vi1x7456 = _mm_shuffle_ps(vi1x4567, vi1x4567, _MM_SHUFFLE(2, 1, 0, 3)); // vi2x7456 = ( vi26, vi25, vi24, vi27 ) const __m128 vi2x7456 = _mm_shuffle_ps(vi2x4567, vi2x4567, _MM_SHUFFLE(2, 1, 0, 3)); __m128 vo0p0 = _mm_add_ps(vbias, _mm_mul_ps(vi0x4567, vk01)); __m128 vo0p1 = _mm_mul_ps(vi1x4567, vk11); __m128 vo0p2 = _mm_mul_ps(vi2x4567, vk21); // vi0x3456 = ( vi06, vi05, vi04, vi03 ) const __m128 vi0x3456 = _mm_move_ss(vi0x7456, vi0x3012); // vi1x3456 = ( vi16, vi15, vi14, vi13 ) const __m128 vi1x3456 = _mm_move_ss(vi1x7456, vi1x3012); // vi2x3456 = ( vi26, vi25, vi24, vi23 ) const __m128 vi2x3456 = _mm_move_ss(vi2x7456, vi2x3012); vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi0x3456, vk00)); vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi1x3456, vk10)); vo0p2 = _mm_add_ps(vo0p2, _mm_mul_ps(vi2x3456, vk20)); vi0x3012 = vi0x7456; vi1x3012 = vi1x7456; vi2x3012 = vi2x7456; // vi0x8567 = ( vi07, vi06, vi05, vi08 ) const __m128 vi0x8567 = _mm_move_ss(vi0x4567, vi0x89AB); // vi1x8567 = ( vi17, vi16, vi15, vi18 ) const __m128 vi1x8567 = _mm_move_ss(vi1x4567, vi1x89AB); // vi2x8567 = ( vi27, vi26, vi25, vi28 ) const __m128 vi2x8567 = _mm_move_ss(vi2x4567, vi2x89AB); // vi0x5678 = ( vi08, vi07, vi06, vi05 ) const __m128 vi0x5678 = _mm_shuffle_ps(vi0x8567, vi0x8567, _MM_SHUFFLE(0, 3, 2, 1)); // vi1x5678 = ( vi18, vi17, vi16, vi15 ) const __m128 vi1x5678 = _mm_shuffle_ps(vi1x8567, vi1x8567, _MM_SHUFFLE(0, 3, 2, 1)); // vi2x5678 = ( vi28, vi27, vi26, vi25 ) const __m128 vi2x5678 = _mm_shuffle_ps(vi2x8567, vi2x8567, _MM_SHUFFLE(0, 3, 2, 1)); vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi0x5678, vk02)); vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi1x5678, vk12)); vo0p2 = _mm_add_ps(vo0p2, _mm_mul_ps(vi2x5678, vk22)); vi0x4567 = vi0x89AB; vi1x4567 = vi1x89AB; vi2x4567 = vi2x89AB; vo0p0 = _mm_add_ps(vo0p0, vo0p1); vo0p0 = _mm_add_ps(vo0p0, vo0p2); __m128 vo0 = _mm_max_ps(vo0p0, vmin); vo0 = _mm_min_ps(vo0, vmax); _mm_storeu_ps(o0, vo0); o0 += 4; } // Always process the last block of 1..4 pixels. assert(w >= 1 * sizeof(float)); assert(w <= 4 * sizeof(float)); { vi0x4567 = _mm_and_ps(vmask, vi0x4567); vi1x4567 = _mm_and_ps(vmask, vi1x4567); vi2x4567 = _mm_and_ps(vmask, vi2x4567); // vi0x7456 = ( vi06, vi05, vi04, vi07 ) const __m128 vi0x7456 = _mm_shuffle_ps(vi0x4567, vi0x4567, _MM_SHUFFLE(2, 1, 0, 3)); // vi1x7456 = ( vi16, vi15, vi14, vi17 ) const __m128 vi1x7456 = _mm_shuffle_ps(vi1x4567, vi1x4567, _MM_SHUFFLE(2, 1, 0, 3)); // vi2x7456 = ( vi26, vi25, vi24, vi27 ) const __m128 vi2x7456 = _mm_shuffle_ps(vi2x4567, vi2x4567, _MM_SHUFFLE(2, 1, 0, 3)); __m128 vo0p0 = _mm_add_ps(vbias, _mm_mul_ps(vi0x4567, vk01)); __m128 vo0p1 = _mm_mul_ps(vi1x4567, vk11); __m128 vo0p2 = _mm_mul_ps(vi2x4567, vk21); // vi0x3456 = ( vi06, vi05, vi04, vi03 ) const __m128 vi0x3456 = _mm_move_ss(vi0x7456, vi0x3012); // vi1x3456 = ( vi16, vi15, vi14, vi13 ) const __m128 vi1x3456 = _mm_move_ss(vi1x7456, vi1x3012); // vi2x3456 = ( vi26, vi25, vi24, vi23 ) const __m128 vi2x3456 = _mm_move_ss(vi2x7456, vi2x3012); vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi0x3456, vk00)); vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi1x3456, vk10)); vo0p2 = _mm_add_ps(vo0p2, _mm_mul_ps(vi2x3456, vk20)); const __m128 vzero = _mm_setzero_ps(); // vi0x8567 = ( vi07, vi06, vi05, 0.0 ) const __m128 vi0x8567 = _mm_move_ss(vi0x4567, vzero); // vi1x8567 = ( vi17, vi16, vi15, 0.0 ) const __m128 vi1x8567 = _mm_move_ss(vi1x4567, vzero); // vi2x8567 = ( vi27, vi26, vi25, 0.0 ) const __m128 vi2x8567 = _mm_move_ss(vi2x4567, vzero); // vi0x5678 = ( vi08, vi07, vi06, vi05 ) const __m128 vi0x5678 = _mm_shuffle_ps(vi0x8567, vi0x8567, _MM_SHUFFLE(0, 3, 2, 1)); // vi1x5678 = ( vi18, vi17, vi16, vi15 ) const __m128 vi1x5678 = _mm_shuffle_ps(vi1x8567, vi1x8567, _MM_SHUFFLE(0, 3, 2, 1)); // vi2x5678 = ( vi28, vi27, vi26, vi25 ) const __m128 vi2x5678 = _mm_shuffle_ps(vi2x8567, vi2x8567, _MM_SHUFFLE(0, 3, 2, 1)); vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi0x5678, vk02)); vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi1x5678, vk12)); vo0p2 = _mm_add_ps(vo0p2, _mm_mul_ps(vi2x5678, vk22)); vo0p0 = _mm_add_ps(vo0p0, vo0p1); vo0p0 = _mm_add_ps(vo0p0, vo0p2); __m128 vo0 = _mm_max_ps(vo0p0, vmin); vo0 = _mm_min_ps(vo0, vmax); if XNN_LIKELY(w == 4 * sizeof(float)) { _mm_storeu_ps(o0, vo0); o0 += 4; } else { if (w & (2 * sizeof(float))) { _mm_storel_pi((__m64*) o0, vo0); o0 += 2; vo0 = _mm_movehl_ps(vo0, vo0); } if (w & (1 * sizeof(float))) { _mm_store_ss(o0, vo0); o0 += 1; } } } i0 = (const float*) ((uintptr_t) i1 - input_decrement); i1 = (const float*) ((uintptr_t) i2 - input_decrement); i2 = (const float*) ((uintptr_t) i1 + input_width); } while (--output_height != 0); }