// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_rmax_ukernel__wasmsimd_arm( size_t n, const float* x, float* y) { assert(n != 0); assert(n % sizeof(float) == 0); v128_t vmax0 = wasm_v32x4_load_splat(x); v128_t vmax1 = vmax0; v128_t vmax2 = vmax0; v128_t vmax3 = vmax0; for (; n >= 16 * sizeof(float); n -= 16 * sizeof(float)) { const v128_t vx0 = wasm_v128_load(x); const v128_t vx1 = wasm_v128_load(x + 4); const v128_t vx2 = wasm_v128_load(x + 8); const v128_t vx3 = wasm_v128_load(x + 12); x += 16; vmax0 = wasm_f32x4_max(vmax0, vx0); vmax1 = wasm_f32x4_max(vmax1, vx1); vmax2 = wasm_f32x4_max(vmax2, vx2); vmax3 = wasm_f32x4_max(vmax3, vx3); } v128_t vmax0123 = wasm_f32x4_max(wasm_f32x4_max(vmax0, vmax1), wasm_f32x4_max(vmax2, vmax3)); for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { const v128_t vx = wasm_v128_load(x); vmax0123 = wasm_f32x4_max(vmax0123, vx); x += 4; } vmax0123 = wasm_f32x4_max(vmax0123, wasm_v32x4_shuffle(vmax0123, vmax0123, 2, 3, 0, 1)); float vmax = __builtin_wasm_max_f32(wasm_f32x4_extract_lane(vmax0123, 0), wasm_f32x4_extract_lane(vmax0123, 1)); if XNN_UNLIKELY(n != 0) { do { const float vx = *x++; vmax = __builtin_wasm_max_f32(vx, vmax); n -= 4; } while (n != 0); } *y = vmax; }